diff --git a/README-PL.md b/README-PL.md index 1c9f058..f530e24 100644 --- a/README-PL.md +++ b/README-PL.md @@ -442,6 +442,27 @@ Plugin korzysta z zawarto艣ci nast臋puj膮cych projekt贸w: ## 馃搵 Lista Zmian +
+v1.2.4.b3 + +- #### Og贸lne + - Zaktualizowano kompatybilno艣膰 z **CounterStrikeSharp v1.0.375**. + - **Usuni臋to RayTrace-CSS-API / RayTrace-MM** (ray tracing jest teraz wbudowany w CounterStrikeSharp). + - **Zaktualizowano gamedata** - sygnatury i offsety dla Windows/Linux. + - Obserwatorzy bez pawna nie s膮 ju偶 uwzgl臋dniani podczas sprawdzania liczby po艂膮czonych graczy. + - B艂臋dy podczas przydzielania umiej臋tno艣ci s膮 teraz obserwowane i ponawiane. + +- #### Poprawki mocy + - **Skupienie** - Rozrzut i niecelno艣膰 s膮 teraz wy艂膮czane r贸wnie偶 po stronie serwera, zapewniaj膮c celniejsze strza艂y. + - **D艂ugi Zeus** - Zab贸jstwa s膮 teraz poprawnie zaliczane jako zab贸jstwa z Zeusa, wraz z killfeedem, d藕wi臋kiem i efektami ragdolla. + - **D艂ugi N贸偶** - Trafienia z du偶ego dystansu pokazuj膮 teraz 艣lad. + - **Krucha Bomba** - Pod艂o偶one bomby s膮 teraz wykrywane poprawnie, a trajektoria pocisku jest prawid艂owo sprawdzana. + - **"Linka z Drutu** - Wi膮zki s膮 teraz poprawnie usuwane po zmianie umiej臋tno艣ci. + +**Pe艂na aktualizacja zosta艂a przygotowana przez [@ByDexterTR](https://github.com/ByDexterTR) w ramach pull requesta [#58](https://github.com/Juzlus/jRandomSkills/pull/58). Dzi臋kujemy ByDexterTR!** + +
+
v1.2.4.b2 diff --git a/README.md b/README.md index 6a019e7..dc395d7 100644 --- a/README.md +++ b/README.md @@ -223,9 +223,14 @@ Buying a server on pukawka? Use my [referral code](https://pukawka.pl/pp,juzlus. Game csgo ``` 3. Install **CounterStrikeSharp**. - - Download [CounterStrikeSharp-With-Runtime](https://github.com/roflmuffin/CounterStrikeSharp/releases) (v1.0.375 or newer). + - Download [CounterStrikeSharp-With-Runtime](https://github.com/roflmuffin/CounterStrikeSharp/releases). - Extract it to the `C2Server/game/csgo/` folder. -4. Install **jRandomSkills** +4. Install **Ray-Trace** + - Download [RayTrace-CSS-API](https://github.com/FUNPLAY-pro-CS2/Ray-Trace/releases) + - Extract folder `conterstrikesharp` to the `CS2Server/game/csgo/addons/` folder. + - Download [RayTrace-MM](https://github.com/FUNPLAY-pro-CS2/Ray-Trace/releases) + - Extract it to the `CS2Server/game/csgo/addons/` folder. +5. Install **jRandomSkills** - Download [jRandomSkills](https://github.com/Juzlus/jRandomSkills/releases) ## Server Commands @@ -437,6 +442,27 @@ This plugin uses content from the following projects: ## 馃搵 Changelog +
+v1.2.4.b3 + +- #### General + - Updated compatibility with **CounterStrikeSharp v1.0.375**. + - **Removed RayTrace-CSS-API / RayTrace-MM** (ray tracing is now built into CounterStrikeSharp). + - **Updated gamedata** signatures and offsets for Windows/Linux. + - Skill distribution failures are now logged and retried. + - Spectators without a pawn are excluded from connected-player checks. + +- #### Skill Fixes + - **No Recoil** - Spread and inaccuracy are now disabled server-side for accurate shots. + - **Long Zeus** - Kills now correctly count as Zeus kills, including killfeed, sound and ragdoll effects. + - **Long Knife** - Long-range hits now show a tracer. + - **Fragile Bomb** - Planted bombs are detected reliably and bullet paths are checked correctly. + - **Tripwire** - Beams are now removed correctly when the skill changes. + +**Full update contributed by [@ByDexterTR](https://github.com/ByDexterTR) in pull request [#61](https://github.com/Juzlus/jRandomSkills/pull/61). Thanks to ByDexterTR!** + +
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v1.2.4.b2