diff --git a/README-PL.md b/README-PL.md
index 1c9f058..f530e24 100644
--- a/README-PL.md
+++ b/README-PL.md
@@ -442,6 +442,27 @@ Plugin korzysta z zawarto艣ci nast臋puj膮cych projekt贸w:
## 馃搵 Lista Zmian
+
+v1.2.4.b3
+
+- #### Og贸lne
+ - Zaktualizowano kompatybilno艣膰 z **CounterStrikeSharp v1.0.375**.
+ - **Usuni臋to RayTrace-CSS-API / RayTrace-MM** (ray tracing jest teraz wbudowany w CounterStrikeSharp).
+ - **Zaktualizowano gamedata** - sygnatury i offsety dla Windows/Linux.
+ - Obserwatorzy bez pawna nie s膮 ju偶 uwzgl臋dniani podczas sprawdzania liczby po艂膮czonych graczy.
+ - B艂臋dy podczas przydzielania umiej臋tno艣ci s膮 teraz obserwowane i ponawiane.
+
+- #### Poprawki mocy
+ - **Skupienie** - Rozrzut i niecelno艣膰 s膮 teraz wy艂膮czane r贸wnie偶 po stronie serwera, zapewniaj膮c celniejsze strza艂y.
+ - **D艂ugi Zeus** - Zab贸jstwa s膮 teraz poprawnie zaliczane jako zab贸jstwa z Zeusa, wraz z killfeedem, d藕wi臋kiem i efektami ragdolla.
+ - **D艂ugi N贸偶** - Trafienia z du偶ego dystansu pokazuj膮 teraz 艣lad.
+ - **Krucha Bomba** - Pod艂o偶one bomby s膮 teraz wykrywane poprawnie, a trajektoria pocisku jest prawid艂owo sprawdzana.
+ - **"Linka z Drutu** - Wi膮zki s膮 teraz poprawnie usuwane po zmianie umiej臋tno艣ci.
+
+**Pe艂na aktualizacja zosta艂a przygotowana przez [@ByDexterTR](https://github.com/ByDexterTR) w ramach pull requesta [#58](https://github.com/Juzlus/jRandomSkills/pull/58). Dzi臋kujemy ByDexterTR!**
+
+
+
v1.2.4.b2
diff --git a/README.md b/README.md
index 6a019e7..dc395d7 100644
--- a/README.md
+++ b/README.md
@@ -223,9 +223,14 @@ Buying a server on pukawka? Use my [referral code](https://pukawka.pl/pp,juzlus.
Game csgo
```
3. Install **CounterStrikeSharp**.
- - Download [CounterStrikeSharp-With-Runtime](https://github.com/roflmuffin/CounterStrikeSharp/releases) (v1.0.375 or newer).
+ - Download [CounterStrikeSharp-With-Runtime](https://github.com/roflmuffin/CounterStrikeSharp/releases).
- Extract it to the `C2Server/game/csgo/` folder.
-4. Install **jRandomSkills**
+4. Install **Ray-Trace**
+ - Download [RayTrace-CSS-API](https://github.com/FUNPLAY-pro-CS2/Ray-Trace/releases)
+ - Extract folder `conterstrikesharp` to the `CS2Server/game/csgo/addons/` folder.
+ - Download [RayTrace-MM](https://github.com/FUNPLAY-pro-CS2/Ray-Trace/releases)
+ - Extract it to the `CS2Server/game/csgo/addons/` folder.
+5. Install **jRandomSkills**
- Download [jRandomSkills](https://github.com/Juzlus/jRandomSkills/releases)
## > Server Commands
@@ -437,6 +442,27 @@ This plugin uses content from the following projects:
## 馃搵 Changelog
+
+v1.2.4.b3
+
+- #### General
+ - Updated compatibility with **CounterStrikeSharp v1.0.375**.
+ - **Removed RayTrace-CSS-API / RayTrace-MM** (ray tracing is now built into CounterStrikeSharp).
+ - **Updated gamedata** signatures and offsets for Windows/Linux.
+ - Skill distribution failures are now logged and retried.
+ - Spectators without a pawn are excluded from connected-player checks.
+
+- #### Skill Fixes
+ - **No Recoil** - Spread and inaccuracy are now disabled server-side for accurate shots.
+ - **Long Zeus** - Kills now correctly count as Zeus kills, including killfeed, sound and ragdoll effects.
+ - **Long Knife** - Long-range hits now show a tracer.
+ - **Fragile Bomb** - Planted bombs are detected reliably and bullet paths are checked correctly.
+ - **Tripwire** - Beams are now removed correctly when the skill changes.
+
+**Full update contributed by [@ByDexterTR](https://github.com/ByDexterTR) in pull request [#61](https://github.com/Juzlus/jRandomSkills/pull/61). Thanks to ByDexterTR!**
+
+
+
v1.2.4.b2