using CounterStrikeSharp.API; using CounterStrikeSharp.API.Core; using CounterStrikeSharp.API.Modules.Utils; using jRandomSkills.src.player; using jRandomSkills.src.utils; using static jRandomSkills.jRandomSkills; namespace jRandomSkills { public class PrimaryBan : ISkill { private const Skills skillName = Skills.PrimaryBan; private static HashSet bannedPlayers = new HashSet(); private static string[] disabledWeapons = { "ak47", "m4a1", "m4a4", "m4a1_silencer", "famas", "galilar", "aug", "sg553", "mp9", "mac10", "bizon", "mp7", "ump45", "p90", "mp5sd", "ssg08", "awp", "scar20", "g3sg1", "nova", "xm1014", "mag7", "sawedoff", "m249", "negev" }; public static void LoadSkill() { SkillUtils.RegisterSkill(skillName, Config.GetValue(skillName, "color")); Instance.RegisterEventHandler((@event, info) => { Instance.AddTimer(0.1f, () => { foreach (var player in Utilities.GetPlayers()) { if (!Instance.IsPlayerValid(player)) continue; var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID); if (playerInfo?.Skill != skillName) continue; EnableSkill(player); } }); return HookResult.Continue; }); Instance.RegisterEventHandler((@event, info) => { bannedPlayers.Clear(); return HookResult.Continue; }); Instance.RegisterEventHandler((@event, info) => { var player = @event.Userid; var weapon = @event.Item; if (!bannedPlayers.Contains(player.SteamID) || !disabledWeapons.Contains(weapon)) return HookResult.Continue; player.ExecuteClientCommand("slot3"); return HookResult.Stop; }); } public static void TypeSkill(CCSPlayerController player, string[] commands) { if (player == null || !player.IsValid || !player.PawnIsAlive) return; var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID); if (playerInfo?.Skill != skillName) return; if (playerInfo.SkillChance == 1) { player.PrintToChat($" {ChatColors.Red}{Localization.GetTranslation("areareaper_used_info")}"); return; } string enemyId = commands[0]; var enemy = Utilities.GetPlayers().FirstOrDefault(p => p.Team != player.Team && p.Index.ToString() == enemyId); if (enemy == null) { player.PrintToChat($" {ChatColors.Red}" + Localization.GetTranslation("selectplayerskill_incorrect_enemy_index")); return; } bannedPlayers.Add(enemy.SteamID); CheckWeapon(enemy); playerInfo.SkillChance = 1; player.PrintToChat($" {ChatColors.Green}" + Localization.GetTranslation("primaryban_player_info", enemy.PlayerName)); enemy.PrintToChat($" {ChatColors.Red}" + Localization.GetTranslation("primaryban_enemy_info")); } private static void CheckWeapon(CCSPlayerController player) { var activeWeapon = player.PlayerPawn.Value?.WeaponServices?.ActiveWeapon?.Value; if (activeWeapon == null || !activeWeapon.IsValid) return; if (activeWeapon.DesignerName == null || string.IsNullOrEmpty(activeWeapon.DesignerName)) return; if (!bannedPlayers.Contains(player.SteamID) || !disabledWeapons.Contains(activeWeapon.DesignerName?.Replace("weapon_", ""))) return; player.ExecuteClientCommand("slot3"); } public static void EnableSkill(CCSPlayerController player) { var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID); playerInfo.SkillChance = 0; SkillUtils.PrintToChat(player, Localization.GetTranslation("primaryban") + ":", false); player.PrintToChat($" {ChatColors.Green}{Localization.GetTranslation("primaryban_select_info")}"); var enemies = Utilities.GetPlayers().Where(p => p.Team != player.Team && p.IsValid && !p.IsBot).ToArray(); if (enemies.Length > 0) { foreach (var enemy in enemies) player.PrintToChat($" {ChatColors.Green}⠀⠀⠀[{ChatColors.Red}{enemy.Index}{ChatColors.Green}] {enemy.PlayerName}"); } else player.PrintToChat($" {ChatColors.Red}⠀⠀⠀{Localization.GetTranslation("selectplayerskill_incorrect_enemy_index")}"); player.PrintToChat($" {ChatColors.Green}{Localization.GetTranslation("selectplayerskill_command")} {ChatColors.Red}index"); } public static void DisableSkill(CCSPlayerController player) { bannedPlayers.Remove(player.SteamID); } public class SkillConfig : Config.DefaultSkillInfo { public SkillConfig(Skills skill = skillName, bool active = true, string color = "#ffc061", CsTeam onlyTeam = CsTeam.None, bool needsTeammates = false) : base(skill, active, color, onlyTeam, needsTeammates) { } } } }