{ "none_desc": "You have no skills", "aimbot_desc": "Every bullet you hit counts as a headshot", "antyflash_desc": "You are immune to flashes, and your flashes last 7 seconds", "astronaut_desc": "You receive a random gravity value at the start of the round", "astronaut_desc2": "Your random gravity is: {0}x", "richboy_desc": "You receive a random amount of money at the start of the round", "bunnyhop_desc": "You get auto BunnyHop", "silent_desc": "Your footsteps and jumps are silent to OTHER players", "shade_desc": "You teleport behind the back of a hit enemy", "dracula_desc": "Hitting an enemy restores a percentage of the damage dealt as health", "ghost_desc": "You are completely invisible", "flash_desc": "Random player speed at the beginning of the round", "flash_desc2": "Your speed multiplier is {0}x", "godmode_desc": "You are immortal for 2 seconds. Press [css_useSkill], cooldown 30s", "godmode_on": "Immortality enabled", "godmode_off": "Immortality disabled", "armored_desc": "You have a random damage taken multiplier", "armored_desc2": "Your damage taken multiplier is: {0}x", "muhammed_desc": "You explode upon death, killing nearby players", "dwarf_desc": "Random character size at the start of the round", "dwarf_desc2": "Your size multiplier is {0}x", "medic_desc": "You receive a random number of medkits at the start of the round", "randomweapon_desc": "You get a random weapon. Press [css_useSkill], cooldown 15s", "chicken_desc": "You get a chicken model + 10% faster movement - 50 HP", "impostor_desc": "You start the round with an enemy player model", "catapult_desc": "You have a random chance to launch an enemy upwards", "catapult_desc2": "Your chance to launch an enemy on hit is: {0}%", "infiniteammo_desc": "You receive infinite ammo for all your weapons", "behind_desc": "You have a random chance to turn an enemy 180 degrees on hit", "behind_desc2": "Your chance to turn an enemy on hit is: {0}%", "retreat_desc": "Return to spawn. Press [css_useSkill], cooldown 15s", "oneshot_desc": "Hitting an enemy instantly kills them", "paweljumper_desc": "You get an extra jump", "phoenix_desc": "You have a random chance to respawn after death", "phoenix_desc2": "Your chance to respawn after death: {0}%", "phoenix_respawn": "You have been resurrected from the ashes thanks to the power of: CHATCOLORS.REDPhoenix", "pilot_desc": "Fly for a limited time. Hold [USE - E] to fly", "pilot_hud_info": "Recharging", "radarhack_desc": "You can see enemies on the radar", "rambo_desc": "You receive a random amount of health at the start of the round", "enemyspawn_desc": "Teleport to enemy spawn. Press [css_useSkill], cooldown 15s", "disarmament_desc": "You have a random chance to make an enemy drop their weapon on hit", "disarmament_desc2": "Your chance to disarm an enemy is: {0}%", "planter_desc": "You can plant the bomb anywhere; bomb detonation time is 60s", "saper_desc": "You can plant and defuse bombs faster", "timemanipulator_desc": "Slows down time for everyone for 6 seconds. Press [css_useSkill], cooldown 30s", "quickshot_desc": "No cooldown when shooting", "teleporter_desc": "You swap places with the hit enemy", "wallhack_desc": "You can see enemies through walls", "killer_flash_desc": "Every enemy fully blinded by your flashbang dies (including you)", "weaponsswap_desc": "Swap weapons with a random enemy. Press [css_useSkill], cooldown 30s", "weaponsswap_hud_info2": "You have no weapon to swap", "hud_info_no_enemy": "No enemy found", "zeus_desc": "Zeus x27 instantly recharges", "frozendecoy_desc": "Your decoy grenade freezes all nearby players", "antyhead_desc": "You receive no headshot damage", "soldier_desc": "You have a random damage multiplier", "soldier_desc2": "Your damage multiplier is: {0}x", "swapposition_desc": "Swap places with a random enemy. Press [css_useSkill], cooldown 30s", "welcome_message": "Welcome {PLAYER} to {SERVER_NAME}!\nCurrent jRandomSkills version: {VERSION} ({SKILLS_COUNT} skills).\n\nOriginally created by:\n{AUTHOR1}\nModified and improved by:\n{AUTHOR2}", "hud_info": "Wait {0} seconds", "no_player": "No player found.", "duplicate_player": "More than one player found with the same name.", "drawing_skill": "Drawing a skill", "your_skill": "Your current skill", "summary_start": "======SUMMARY=OF=THE=LAST=ROUND======", "summary_end": "=======================================", "enemy_skill": "Enemy's skill", "teammate_skills": "Your teammates' skills", "observer_skill": "Player's power", "game_start": "Game started!", "invalid_map": "Invalid map name!", "loading_map": "Loading a new map", "skills_menu": "Skill List", "correct_form_setskill": "Correct usage: CHATCOLORS.RED!setskill ", "skill_not_found_setskill": "Skill CHATCOLORS.REDnot found", "error_setskill": "Failed to set CHATCOLORS.REDskill", "done_setskill": "Skill set", "for_setskill": "for", "none": "None", "dwarf": "Dwarf", "swapposition": "Swapper", "killerflash": "Deadly Flash", "soldier": "Soldier", "armored": "Tank", "aimbot": "Aimbot", "retreat": "Retreat", "enemyspawn": "Enemy Spawn", "zeus": "Zeus", "radarhack": "Radar Hack", "quickshot": "Quick-Shot", "planter": "Planter", "silent": "Silent Shadow", "frozendecoy": "Freezing Decoy", "timemanipulator": "Time Slow", "godmode": "God Mode", "randomweapon": "Random Weapon", "weaponsswap": "Weapon Swap", "wallhack": "Wallhack", "flash": "Flash", "paweljumper": "Paweł Jumper", "bunnyhop": "Bunnyhop", "impostor": "Spy", "oneshot": "One-Shot", "muhammed": "Muhammed", "richboy": "Rich Boy", "rambo": "Rambo", "medic": "Medic", "ghost": "Ghost", "chicken": "Chicken", "astronaut": "Astronaut", "disarmament": "Disarmament", "antyflash": "Anti-Flash", "behind": "Enemy Rotation", "infiniteammo": "Infinite Ammo", "catapult": "Catapult", "dracula": "Dracula", "teleporter": "Teleporter", "saper": "Saper", "phoenix": "Phoenix", "pilot": "Pilot", "shade": "Shade", "antyhead": "Anty Head" }