@@ -56,7 +52,7 @@ async function server() {
${s.count}/${s.maxPlayers}Players
-
${s.scoreT} : ${s.scoreCt}${s.warmup ? "Warmup, no rounds yet" : "Rounds won, T vs CT"}
+
${s.scoreT} : ${s.scoreCt}T vs CT
${s.staffOnline}Staff online
${s.address ? `
diff --git a/internal/web/assets/styles.css b/internal/web/assets/styles.css
index 184fffe..5bce718 100644
--- a/internal/web/assets/styles.css
+++ b/internal/web/assets/styles.css
@@ -950,12 +950,9 @@ dialog::backdrop { background: rgba(5, 6, 9, 0.65); }
.side { overflow: hidden; }
.side.ct { box-shadow: inset 0 3px 0 #6fa3e8; }
.side.t { box-shadow: inset 0 3px 0 #e3b353; }
-.side-score { display: grid; justify-items: end; gap: 2px; }
-.side-score b { font: 700 32px/1 var(--display); }
-.side-score small { color: var(--muted); font-size: 13px; }
-.side.ct .side-score b { color: #6fa3e8; }
-.side.t .side-score b { color: #e3b353; }
-.side-warmup { color: var(--muted); font: 600 17px/1 var(--display); letter-spacing: 0.01em; }
+.side-score { font: 700 32px/1 var(--display); }
+.side.ct .side-score { color: #6fa3e8; }
+.side.t .side-score { color: #e3b353; }
.side .who .rank { display: flex; margin-top: 2px; font-size: 13px; }
@media (max-width: 900px) {
@@ -969,7 +966,6 @@ dialog::backdrop { background: rgba(5, 6, 9, 0.65); }
.topbar-inner { gap: 8px; padding: 0 12px; }
.tabs { gap: 0; }
.tabs a { padding: 0 6px; font-size: 15px; }
- .topbar nav { min-width: 0; overflow-x: auto; scrollbar-width: none; }
.signin { padding: 0 8px; }
.hide-xs { display: none; }
.show-xs { display: inline; }
diff --git a/sql/players-ips-name-history.sql b/sql/players-ips-name-history.sql
deleted file mode 100644
index e71cc47..0000000
--- a/sql/players-ips-name-history.sql
+++ /dev/null
@@ -1,30 +0,0 @@
--- Keep every name a SteamID has used, instead of overwriting it.
---
--- CS2-SimpleAdmin records each connect with an upsert keyed on sa_players_ips' primary key,
--- (steamid, address), so a player who rejoins from the same IP under a new name overwrites the old
--- name. With name in the key, a new name on the same SteamID+IP is a new row; the same name again
--- still just bumps used_at. SimpleAdmin's own code is unchanged: its IP cache already keeps only
--- the newest row per IP, so multi-account and IP-ban checks behave as before.
---
--- name becomes binary-collated so a case-only rename ("astra" -> "Astra") is also kept, and NOT
--- NULL because primary key columns can't be NULL (SimpleAdmin always writes a name).
---
--- Only records names at connect, like before: a rename mid-session shows up on the next join.
--- Re-check after upgrading SimpleAdmin, in case a later migration rebuilds this table's key.
-
-UPDATE sa_players_ips SET name = '' WHERE name IS NULL;
-
-ALTER TABLE sa_players_ips
- MODIFY name VARCHAR(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_bin NOT NULL DEFAULT '',
- DROP PRIMARY KEY,
- ADD PRIMARY KEY (steamid, address, name);
-
--- Revert (drops the older names, keeping the newest row per SteamID+IP):
---
--- DELETE a FROM sa_players_ips a JOIN sa_players_ips b
--- ON a.steamid = b.steamid AND a.address = b.address
--- AND (a.used_at < b.used_at OR (a.used_at = b.used_at AND a.name < b.name));
--- ALTER TABLE sa_players_ips
--- DROP PRIMARY KEY,
--- ADD PRIMARY KEY (steamid, address),
--- MODIFY name VARCHAR(64) CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NULL DEFAULT NULL;