Improve safety of Blurhash component (#14278)
There was a missed empty hash check. As well as rendering is now wrapped in try/catch block, so app won't crash if any Blurhash component fails to render its contents as it's not that critical.gh/stable
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@ -6,7 +6,7 @@ import PropTypes from 'prop-types';
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/**
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* @typedef BlurhashPropsBase
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* @property {string} hash Hash to render
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* @property {string?} hash Hash to render
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* @property {number} width
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* Width of the blurred region in pixels. Defaults to 32
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* @property {number} [height]
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@ -37,13 +37,17 @@ function Blurhash({
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const { current: canvas } = canvasRef;
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canvas.width = canvas.width; // resets canvas
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if (dummy) return;
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if (dummy || !hash) return;
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const pixels = decode(hash, width, height);
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const ctx = canvas.getContext('2d');
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const imageData = new ImageData(pixels, width, height);
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try {
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const pixels = decode(hash, width, height);
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const ctx = canvas.getContext('2d');
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const imageData = new ImageData(pixels, width, height);
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ctx.putImageData(imageData, 0, 0);
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ctx.putImageData(imageData, 0, 0);
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} catch (err) {
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console.error('Blurhash decoding failure', { err, hash });
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}
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}, [dummy, hash, width, height]);
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return (
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