import UserNotifications let APP_GROUP = "group.app.bsky" class NotificationService: UNNotificationServiceExtension { var prefs = UserDefaults(suiteName: APP_GROUP) override func didReceive(_ request: UNNotificationRequest, withContentHandler contentHandler: @escaping (UNNotificationContent) -> Void) { guard var bestAttempt = createCopy(request.content), let reason = request.content.userInfo["reason"] as? String else { contentHandler(request.content) return } if reason == "chat-message" { mutateWithChatMessage(bestAttempt) } // The badge should always be incremented when in the background mutateWithBadge(bestAttempt) contentHandler(bestAttempt) } override func serviceExtensionTimeWillExpire() { // If for some reason the alloted time expires, we don't actually want to display a notification } func createCopy(_ content: UNNotificationContent) -> UNMutableNotificationContent? { return content.mutableCopy() as? UNMutableNotificationContent } func mutateWithBadge(_ content: UNMutableNotificationContent) { content.badge = 1 } func mutateWithChatMessage(_ content: UNMutableNotificationContent) { if self.prefs?.bool(forKey: "playSoundChat") == true { mutateWithDmSound(content) } } func mutateWithDefaultSound(_ content: UNMutableNotificationContent) { content.sound = UNNotificationSound.default } func mutateWithDmSound(_ content: UNMutableNotificationContent) { content.sound = UNNotificationSound(named: UNNotificationSoundName(rawValue: "dm.aiff")) } }