Update references from GOTV to CSTV

This commit is contained in:
John Edwards 2023-10-26 22:05:27 +01:00
parent 3ce0d671d6
commit 5c4c0f79ac
3 changed files with 19 additions and 19 deletions

View file

@ -92,13 +92,13 @@ CS2_BOT_QUOTA="" (Number of bots)
CS2_BOT_QUOTA_MODE="" (fill, competitive)
```
### GOTV/SourceTV
### CSTV/SourceTV
```dockerfile
TV_ENABLE=1 (0 - disable, 1 - enable)
TV_PORT=27020 (SourceTV/GOTV port to bind to)
TV_AUTORECORD=0 (Automatically record all games as GOTV demos: 0=off, 1=on)
TV_RELAY_PW="changeme" (GOTV password for relay proxies)
TV_PORT=27020 (SourceTV/CSTV port to bind to)
TV_AUTORECORD=0 (Automatically record all games as CSTV demos: 0=off, 1=on)
TV_RELAY_PW="changeme" (CSTV password for relay proxies)
```
# Credits

View file

@ -8,29 +8,29 @@ sv_lan {{SERVER_LAN}} // If a server is a LAN server there is no h
rcon_password "{{SERVER_RCON_PW}}" // Set rcon password
sv_password "{{SERVER_PW}}" // Set server password
// GOTV
// CSTV
sv_hibernate_postgame_delay 180 // Delay server hibernation after all clients disconnect
tv_allow_camera_man 1 // Auto director allows spectators to become camera man
tv_allow_static_shots 1 // Auto director uses fixed level cameras for shots
tv_autorecord {{TV_AUTORECORD}} // Automatically records all games as GOTV demos: 0=off, 1=on.
tv_autorecord {{TV_AUTORECORD}} // Automatically records all games as CSTV demos: 0=off, 1=on.
tv_chatgroupsize 0 // Set the default chat group size
tv_chattimelimit 8 // Limits spectators to chat only every n seconds
tv_debug 0 // GOTV debug info.
tv_delay 30 // GOTV broadcast delay in seconds
tv_debug 0 // CSTV debug info.
tv_delay 30 // CSTV broadcast delay in seconds
tv_delaymapchange 1 // Delays map change until broadcast is complete
tv_deltacache 2 // Enable delta entity bit stream cache
tv_dispatchmode 1 // Dispatch clients to relay proxies: 0=never, 1=if appropriate, 2=always
tv_enable {{TV_ENABLE}} // Activates GOTV on server: 0=off, 1=on.
tv_maxclients 10 // Maximum client number on GOTV server.
tv_maxrate 20000 // Max GOTV spectator bandwidth rate allowed, 0 == unlimited
tv_name "{{SERVER_HOSTNAME}}" // GOTV host name
tv_overridemaster 0 // Overrides the GOTV master root address.
tv_enable {{TV_ENABLE}} // Activates CSTV on server: 0=off, 1=on.
tv_maxclients 10 // Maximum client number on CSTV server.
tv_maxrate 20000 // Max CSTV spectator bandwidth rate allowed, 0 == unlimited
tv_name "{{SERVER_HOSTNAME}} CSTV" // CSTV host name
tv_overridemaster 0 // Overrides the CSTV master root address.
tv_port {{TV_PORT}} // Host SourceTV port
tv_relaypassword "{{TV_RELAY_PW}}" // GOTV password for relay proxies
tv_relaypassword "{{TV_RELAY_PW}}" // CSTV password for relay proxies
tv_relayvoice 1 // Relay voice data: 0=off, 1=on
tv_snapshotrate 24 // Snapshots broadcasted per second
tv_timeout 60 // GOTV connection timeout in seconds.
tv_title "{{SERVER_HOSTNAME}}" // Set title for GOTV spectator UI
tv_timeout 60 // CSTV connection timeout in seconds.
tv_title "{{SERVER_HOSTNAME}} CSTV" // Set title for CSTV spectator UI
tv_transmitall 1 // Transmit all entities (not only director view)

View file

@ -29,10 +29,10 @@ services:
- CS2_BOT_QUOTA # (Number of bots)
- CS2_BOT_QUOTA_MODE # (fill, competitive)
# TV
- TV_AUTORECORD=0 # Automatically records all games as GOTV demos: 0=off, 1=on.
- TV_ENABLE=1 # Activates GOTV on server: 0=off, 1=on.
- TV_AUTORECORD=0 # Automatically records all games as CSTV demos: 0=off, 1=on.
- TV_ENABLE=1 # Activates CSTV on server: 0=off, 1=on.
- TV_PORT=27020 # Host SourceTV port
- TV_RELAY_PW=changeme # GOTV password for relay proxies
- TV_RELAY_PW=changeme # CSTV password for relay proxies
volumes:
- cs2:/home/steam/cs2-dedicated/ # (Change /mnt/cs2 according to your volume location)
ports: