Disable TV by default and adjust TV defaults for best streaming performance
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187d12ac85
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8c44c66df9
5 changed files with 9 additions and 10 deletions
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@ -95,12 +95,12 @@ CS2_BOT_QUOTA_MODE="" (fill, competitive)
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### CSTV/SourceTV
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```dockerfile
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TV_ENABLE=1 (0 - disable, 1 - enable)
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TV_ENABLE=0 (0 - disable, 1 - enable)
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TV_PORT=27020 (SourceTV/CSTV port to bind to)
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TV_AUTORECORD=0 (Automatically record all games as CSTV demos: 0=off, 1=on)
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TV_PW="changeme" (CSTV password for clients)
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TV_RELAY_PW="changeme" (CSTV password for relay proxies)
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TV_SNAPSHOTRATE=32 (World snapshots to broadcast per second. Affects camera tickrate.)
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TV_MAXRATE=0 (Max CSTV spectator bandwidth rate allowed, 0 == unlimited)
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TV_DELAY=0 (CSTV broadcast delay in seconds)
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```
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@ -53,11 +53,11 @@ ENV CS2_SERVERNAME="cs2 private server" \
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CS2_GAMEMODE=1 \
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CS2_LAN=0 \
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TV_AUTORECORD=0 \
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TV_ENABLE=1 \
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TV_ENABLE=0 \
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TV_PORT=27020 \
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TV_PW="changeme" \
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TV_RELAY_PW="changeme" \
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TV_SNAPSHOTRATE=32 \
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TV_MAXRATE=0 \
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TV_DELAY=0 \
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CS2_ADDITIONAL_ARGS=""
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@ -23,7 +23,7 @@ sed -i -e "s/{{SERVER_HOSTNAME}}/${CS2_SERVERNAME}/g" \
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-e "s/{{TV_AUTORECORD}}/${TV_AUTORECORD}/g" \
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-e "s/{{TV_PW}}/${TV_PW}/g" \
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-e "s/{{TV_RELAY_PW}}/${TV_RELAY_PW}/g" \
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-e "s/{{TV_SNAPSHOTRATE}}/${TV_SNAPSHOTRATE}/g" \
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-e "s/{{TV_MAXRATE}}/${TV_MAXRATE}/g" \
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-e "s/{{TV_DELAY}}/${TV_DELAY}/g" \
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"${STEAMAPPDIR}"/game/csgo/cfg/server.cfg
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@ -24,14 +24,13 @@ tv_deltacache 2 // Enable delta entity bit stream cache
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tv_dispatchmode 1 // Dispatch clients to relay proxies: 0=never, 1=if appropriate, 2=always
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tv_enable {{TV_ENABLE}} // Activates CSTV on server: 0=off, 1=on.
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tv_maxclients 10 // Maximum client number on CSTV server.
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tv_maxrate 20000 // Max CSTV spectator bandwidth rate allowed, 0 == unlimited
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tv_maxrate {{TV_MAXRATE}} // Max CSTV spectator bandwidth rate allowed, 0 == unlimited
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tv_name "{{SERVER_HOSTNAME}} CSTV" // CSTV host name
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tv_overridemaster 0 // Overrides the CSTV master root address.
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tv_port {{TV_PORT}} // Host SourceTV port
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tv_password "{{TV_PW}}" // CSTV password for clients
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tv_relaypassword "{{TV_RELAY_PW}}" // CSTV password for relay proxies
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tv_relayvoice 1 // Relay voice data: 0=off, 1=on
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tv_snapshotrate {{TV_SNAPSHOTRATE}} // Snapshots broadcasted per second
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tv_timeout 60 // CSTV connection timeout in seconds.
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tv_title "{{SERVER_HOSTNAME}} CSTV" // Set title for CSTV spectator UI
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tv_transmitall 1 // Transmit all entities (not only director view)
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@ -30,12 +30,12 @@ services:
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- CS2_BOT_QUOTA_MODE # (fill, competitive)
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# TV
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- TV_AUTORECORD=0 # Automatically records all games as CSTV demos: 0=off, 1=on.
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- TV_ENABLE=1 # Activates CSTV on server: 0=off, 1=on.
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- TV_ENABLE=0 # Activates CSTV on server: 0=off, 1=on.
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- TV_PORT=27020 # Host SourceTV port
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- TV_PW=changeme # CSTV password for clients
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- TV_RELAY_PW=changeme # CSTV password for relay proxies
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- TV_SNAPSHOTRATE=32 # World snapshots to broadcast per second. Affects camera tickrate.
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- TV_DELAY=0 # CSTV broadcast delay in seconds
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- TV_MAXRATE=0 # World snapshots to broadcast per second. Affects camera tickrate.
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- TV_DELAY=0 # Max CSTV spectator bandwidth rate allowed, 0 == unlimited
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volumes:
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- cs2:/home/steam/cs2-dedicated/ # (Change /mnt/cs2 according to your volume location)
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ports:
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