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@ -13,14 +13,14 @@ This Docker image contains the dedicated server of the game.
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Running using Docker:
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```console
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$ docker run -d --name=cs2 -p 27015:27015 -p 27020:27020 joedwards32/cs2
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$ docker run -d --name=cs2 -p 27015:27015/tcp -p 27015:27015/udp -p 27020:27020/tcp joedwards32/cs2
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```
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Running using a bind mount for data persistence on container recreation:
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```console
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$ mkdir -p $(pwd)/cs2-data
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$ chmod 777 $(pwd)/cs2-data # Makes sure the directory is writeable by the unprivileged container user
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$ docker run -d --name=cs2 -v $(pwd)/cs2-data:/home/steam/cs2-dedicated/ -p 27015:27015 -p 27020:27020 joedwards32/cs2
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$ docker run -d --name=cs2 -v $(pwd)/cs2-data:/home/steam/cs2-dedicated/ -p 27015:27015/tcp -p 27015:27015/udp -p 27020:27020/tcp joedwards32/cs2
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```
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or using docker-compose, see [examples](https://github.com/joedwards32/CS2/blob/main/examples/docker-compose.yml):
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@ -61,6 +61,8 @@ CS2_MAXPLAYERS=10 (Max players)
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CS2_ADDITIONAL_ARGS="" (Optional additional arguments to pass into cs2)
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```
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**Note:** When using `CS2_RCON_PORT` don't forget to map the port chosen with TCP protocol (e.g., add `-p 27050:27050/tcp` on the `docker run` command or add the port to the `docker-compose.yml` file).
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### Game Modes
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```dockerfile
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