Merge pull request #144 from Bims-sh/main
feat: add support for tar and zip archives
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commit
9b64edf1e3
3 changed files with 30 additions and 5 deletions
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@ -165,13 +165,13 @@ mp_maxrounds 16 // Shorter games
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## Customisation Bundle
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## Customisation Bundle
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The container can be instructed to download a extract a Tar Gzip of configuration files and other customisations from a given URL.
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The container can be instructed to download a extract a Tar Gzip bundle, Tar or Zip archive of configuration files and other customisations from a given URL.
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```dockerfile
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```dockerfile
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CS2_CFG_URL="" (HTTP/HTTPS URL to fetch a Tar Gzip bundle of configuration files/mods)
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CS2_CFG_URL="" (HTTP/HTTPS URL to fetch a Tar Gzip bundle, Tar or Zip archive of configuration files/mods)
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```
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```
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See [examples](https://github.com/joedwards32/CS2/blob/main/examples/cs2.cfg.tgz) for a correctly formatted Tar Gzip customisation bundle.
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See [examples](https://github.com/joedwards32/CS2/blob/main/examples/cs2.cfg.tgz) for a correctly formatted Tar Gzip customisation bundle, the same format applies to all archive types.
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# Credits
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# Credits
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@ -35,7 +35,32 @@ fi
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# Download and extract custom config bundle
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# Download and extract custom config bundle
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if [[ ! -z $CS2_CFG_URL ]]; then
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if [[ ! -z $CS2_CFG_URL ]]; then
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echo "Downloading config pack from ${CS2_CFG_URL}"
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echo "Downloading config pack from ${CS2_CFG_URL}"
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wget -qO- "${CS2_CFG_URL}" | tar xvzf - -C "${STEAMAPPDIR}"
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TEMP_DIR=$(mktemp -d)
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TEMP_FILE="${TEMP_DIR}/$(basename ${CS2_CFG_URL})"
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wget -qO "${TEMP_FILE}" "${CS2_CFG_URL}"
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case "${TEMP_FILE}" in
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*.zip)
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echo "Extracting ZIP file..."
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unzip -q "${TEMP_FILE}" -d "${STEAMAPPDIR}"
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;;
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*.tar.gz | *.tgz)
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echo "Extracting TAR.GZ or TGZ file..."
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tar xvzf "${TEMP_FILE}" -C "${STEAMAPPDIR}"
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;;
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*.tar)
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echo "Extracting TAR file..."
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tar xvf "${TEMP_FILE}" -C "${STEAMAPPDIR}"
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;;
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*)
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echo "Unsupported file type"
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rm -rf "${TEMP_DIR}"
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exit 1
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;;
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esac
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rm -rf "${TEMP_DIR}"
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fi
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fi
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# Rewrite Config Files
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# Rewrite Config Files
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@ -16,7 +16,7 @@ services:
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- CS2_PW=changeme # (CS2 server password)
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- CS2_PW=changeme # (CS2 server password)
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- CS2_MAXPLAYERS=10 # (Max players)
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- CS2_MAXPLAYERS=10 # (Max players)
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- CS2_ADDITIONAL_ARGS # (Optional additional arguments to pass into cs2)
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- CS2_ADDITIONAL_ARGS # (Optional additional arguments to pass into cs2)
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- CS2_CFG_URL # HTTP/HTTPS URL to fetch a Tar Gzip bundle of configuration files/mods
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- CS2_CFG_URL # HTTP/HTTPS URL to fetch a Tar Gzip bundle, Tar or Zip archive of configuration files/mods
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# Game modes
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# Game modes
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- CS2_GAMEALIAS # (Game type, e.g. casual, competitive, deathmatch. See https://developer.valvesoftware.com/wiki/Counter-Strike_2/Dedicated_Servers)
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- CS2_GAMEALIAS # (Game type, e.g. casual, competitive, deathmatch. See https://developer.valvesoftware.com/wiki/Counter-Strike_2/Dedicated_Servers)
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- CS2_GAMETYPE=0 # (Used if CS2_GAMEALIAS not defined. See https://developer.valvesoftware.com/wiki/Counter-Strike_2/Dedicated_Servers)
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- CS2_GAMETYPE=0 # (Used if CS2_GAMEALIAS not defined. See https://developer.valvesoftware.com/wiki/Counter-Strike_2/Dedicated_Servers)
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