Updated readme and examples for workshop support

This commit is contained in:
John Edwards 2024-08-30 21:15:16 +01:00
parent 0ac69e9374
commit a15e7ce765
2 changed files with 7 additions and 4 deletions

View file

@ -21,8 +21,11 @@ services:
- CS2_GAMEALIAS # (Game type, e.g. casual, competitive, deathmatch. See https://developer.valvesoftware.com/wiki/Counter-Strike_2/Dedicated_Servers)
- CS2_GAMETYPE=0 # (Used if CS2_GAMEALIAS not defined. See https://developer.valvesoftware.com/wiki/Counter-Strike_2/Dedicated_Servers)
- CS2_GAMEMODE=1 # (Used if CS2_GAMEALIAS not defined. See https://developer.valvesoftware.com/wiki/Counter-Strike_2/Dedicated_Servers)
- CS2_MAPGROUP=mg_active # (Map pool)
- CS2_STARTMAP=de_inferno # (Start map)
- CS2_MAPGROUP=mg_active # (Map pool. Ignored if Workshop maps are defined.)
- CS2_STARTMAP=de_inferno # (Start map. Ignored if Workshop maps are defined.)
# Workshop Maps
- CS2_HOST_WORKSHOP_COLLECTION # The workshop collection to use
- CS2_HOST_WORKSHOP_MAP # The workshop map to use. If collection is also defined, this is the starting map.
# Bots
- CS2_BOT_DIFFICULTY # (0 - easy, 1 - normal, 2 - hard, 3 - expert)
- CS2_BOT_QUOTA # (Number of bots)