Updated sample docker compose file and clarified readme

This commit is contained in:
John Edwards 2023-10-23 13:25:58 +01:00
parent a0b1c5e1c6
commit f4104eedab
2 changed files with 20 additions and 19 deletions

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@ -23,9 +23,10 @@ $ chmod 777 $(pwd)/cs2-data # Makes sure the directory is writeable by the unpri
$ docker run -d --net=host -v $(pwd)/cs2-data:/home/steam/cs2-dedicated/ --name=cs2-dedicated -e STEAMUSER={YOUR_STEAM_USER} -e STEAMPASS={YOUR_STEAM_PASSWD} joedwards32/cs2 $ docker run -d --net=host -v $(pwd)/cs2-data:/home/steam/cs2-dedicated/ --name=cs2-dedicated -e STEAMUSER={YOUR_STEAM_USER} -e STEAMPASS={YOUR_STEAM_PASSWD} joedwards32/cs2
``` ```
or using docker-compose: or using docker-compose, see [examples](https://github.com/joedwards32/CS2/blob/main/examples/docker-compose.yml):
```console ```console
$ docker-compose up -d # Remember to update passwords in your compose file
$ docker compose --file examples/docker-compose.yml up -d cs2-server
``` ```
Remember about having at least **40GB** of free disk space! Remember about having at least **40GB** of free disk space!

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@ -5,33 +5,33 @@ services:
container_name: cs2-dedicated container_name: cs2-dedicated
environment: environment:
# SteamCMD # SteamCMD
- STEAMUSER="changeme" # (Steam User for SteamCMD.) - STEAMUSER=changeme # (Steam User for SteamCMD.)
- STEAMPASS="changeme" # (Password for Steam User.) - STEAMPASS=changeme # (Password for Steam User.)
- STEAMGUARD="" # (Optional, Steam Guard key if enabled. Use your most recent Steam Guard key.) - STEAMGUARD # (Optional, Steam Guard key if enabled. Use your most recent Steam Guard key.)
# Server configuration # Server configuration
- CS2_SERVERNAME="changeme" # (Set the visible name for your private server) - CS2_SERVERNAME=changeme # (Set the visible name for your private server)
- CS2_IP=0.0.0.0 # (CS2 server listening IP address, 0.0.0.0 - all IP addresses on the local machine, empty - IP identified automatically) - CS2_IP=0.0.0.0 # (CS2 server listening IP address, 0.0.0.0 - all IP addresses on the local machine, empty - IP identified automatically)
- CS2_PORT=27015 # (CS2 server listen port tcp_udp) - CS2_PORT=27015 # (CS2 server listen port tcp_udp)
- CS2_RCON_PORT="" # (Optional, use a simple TCP proxy to have RCON listen on an alternative port. Useful for services like AWS Fargate which do not support mixed protocol ports.) - CS2_RCON_PORT # (Optional, use a simple TCP proxy to have RCON listen on an alternative port. Useful for services like AWS Fargate which do not support mixed protocol ports.)
- CS2_LAN="0" # (0 - LAN mode disabled, 1 - LAN Mode enabled) - CS2_LAN=0 # (0 - LAN mode disabled, 1 - LAN Mode enabled)
- CS2_RCONPW="changeme" # (RCON password) - CS2_RCONPW=changeme # (RCON password)
- CS2_PW="changeme" # (CS2 server password) - CS2_PW=changeme # (CS2 server password)
- CS2_MAXPLAYERS=10 # (Max players) - CS2_MAXPLAYERS=10 # (Max players)
- CS2_ADDITIONAL_ARGS="" # (Optional additional arguments to pass into cs2) - CS2_ADDITIONAL_ARGS # (Optional additional arguments to pass into cs2)
# Game modes # Game modes
- CS2_GAMEALIAS="" # (Game type, e.g. casual, competitive, deathmatch. See https://developer.valvesoftware.com/wiki/Counter-Strike_2/Dedicated_Servers) - CS2_GAMEALIAS # (Game type, e.g. casual, competitive, deathmatch. See https://developer.valvesoftware.com/wiki/Counter-Strike_2/Dedicated_Servers)
- CS2_GAMETYPE=0 # (Used if CS2_GAMEALIAS not defined. See https://developer.valvesoftware.com/wiki/Counter-Strike_2/Dedicated_Servers) - CS2_GAMETYPE=0 # (Used if CS2_GAMEALIAS not defined. See https://developer.valvesoftware.com/wiki/Counter-Strike_2/Dedicated_Servers)
- CS2_GAMEMODE=1 # (Used if CS2_GAMEALIAS not defined. See https://developer.valvesoftware.com/wiki/Counter-Strike_2/Dedicated_Servers) - CS2_GAMEMODE=1 # (Used if CS2_GAMEALIAS not defined. See https://developer.valvesoftware.com/wiki/Counter-Strike_2/Dedicated_Servers)
- CS2_MAPGROUP="mg_active" # (Map pool) - CS2_MAPGROUP=mg_active # (Map pool)
- CS2_STARTMAP="de_inferno" # (Start map) - CS2_STARTMAP=de_inferno # (Start map)
# Bots # Bots
- CS2_BOT_DIFFICULTY="" # (0 - easy, 1 - normal, 2 - hard, 3 - expert) - CS2_BOT_DIFFICULTY # (0 - easy, 1 - normal, 2 - hard, 3 - expert)
- CS2_BOT_QUOTA="" # (Number of bots) - CS2_BOT_QUOTA # (Number of bots)
- CS2_BOT_QUOTA_MODE="" # (fill, competitive) - CS2_BOT_QUOTA_MODE # (fill, competitive)
volumes: volumes:
- cs2:/home/steam/cs2-dedicated/ # (Change /mnt/cs2 according to your volume location) - cs2:/home/steam/cs2-dedicated/ # (Change /mnt/cs2 according to your volume location)
ports: ports:
- "27015:27015" # TCP - "27015:27015/tcp" # TCP
- "27015:27015/udp" # UDP - "27015:27015/udp" # UDP
volumes: volumes:
cs2: cs2: