doggo/cmd/parse.go

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package main
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import (
"strings"
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"github.com/miekg/dns"
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flag "github.com/spf13/pflag"
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)
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func (hub *Hub) loadQueryArgs() error {
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// Appends a list of unparsed args to
// internal query flags.
err := hub.loadUnparsedArgs()
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if err != nil {
return err
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}
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// check if ndots is set
hub.QueryFlags.isNdotsSet = isFlagPassed("ndots", hub.flag)
// Load all fallbacks in internal query flags.
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hub.loadFallbacks()
return nil
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}
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// loadUnparsedArgs tries to parse all the arguments
// which are unparsed by `flag` library. These arguments don't have any specific
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// order so we have to deduce based on the pattern of argument.
// For eg, a nameserver must always begin with `@`. In this
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// pattern we deduce the arguments and append it to the
// list of internal query flags.
// In case an argument isn't able to fit in any of the existing
// pattern it is considered to be a "hostname".
// Eg of unparsed argument: `dig mrkaran.dev @1.1.1.1 AAAA`
// where `@1.1.1.1` and `AAAA` are "unparsed" args.
func (hub *Hub) loadUnparsedArgs() error {
for _, arg := range hub.UnparsedArgs {
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if strings.HasPrefix(arg, "@") {
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hub.QueryFlags.Nameservers = append(hub.QueryFlags.Nameservers, strings.Trim(arg, "@"))
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} else if _, ok := dns.StringToType[strings.ToUpper(arg)]; ok {
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hub.QueryFlags.QTypes = append(hub.QueryFlags.QTypes, arg)
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} else if _, ok := dns.StringToClass[strings.ToUpper(arg)]; ok {
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hub.QueryFlags.QClasses = append(hub.QueryFlags.QClasses, arg)
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} else {
// if nothing matches, consider it's a query name.
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hub.QueryFlags.QNames = append(hub.QueryFlags.QNames, arg)
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}
}
return nil
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}
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// loadFallbacks sets fallbacks for options
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// that are not specified by the user but necessary
// for the resolver.
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func (hub *Hub) loadFallbacks() {
if len(hub.QueryFlags.QTypes) == 0 {
hub.QueryFlags.QTypes = append(hub.QueryFlags.QTypes, "A")
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}
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if len(hub.QueryFlags.QClasses) == 0 {
hub.QueryFlags.QClasses = append(hub.QueryFlags.QClasses, "IN")
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}
}
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// isFlagPassed checks if the flag is supplied by
//user or not.
func isFlagPassed(name string, f *flag.FlagSet) bool {
found := false
f.Visit(func(f *flag.Flag) {
if f.Name == name {
found = true
}
})
return found
}