1.0.4c-zio1: CSS 1.0.375 / net10.0, fixes, SimpleAdmin ranks
- Target net10.0 and CounterStrikeSharp 1.0.375 (compile-only reference), System.Text.Json instead of Newtonsoft.Json. - Config moves to configs/plugins/CS2-Tags/tags.json, defaulting to our #rank/... SimpleAdmin groups. Comments and trailing commas allowed; a bad file is logged and the previous tags kept. - Scoreboard tags call SetStateChanged on m_szClan, only when changed. - Colour tags are expanded only in config strings, not in players' names or messages. Empty nick_color means team colour. - A tag with no prefix or colours leaves chat to the game; drop team_chat. - css_tags_reload works for @css/root too and reapplies scoreboard tags; hot reload tags connected players. Timers stop on map change. No dead icon for spectators. - Remove css_tag_mute/unmute and "@" team admin chat: CS2-SimpleAdmin does both, and its catch-all command listener runs before these. - Add release.sh, drop the .sln and GitHub workflow, README for the fork.
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.github/workflows/build.yml
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.github/workflows/build.yml
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name: Build
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on:
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push:
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branches: [ "main" ]
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pull_request:
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branches: [ "main" ]
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env:
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BUILD_NUMBER: ${{ github.run_number }}
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PROJECT_PATH: "CS2-Tags.csproj"
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PROJECT_NAME: "CS2-Tags"
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OUTPUT_PATH: "./CS2-Tags"
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jobs:
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build:
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permissions: write-all
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runs-on: ubuntu-latest
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steps:
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- uses: actions/checkout@v3
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- name: Setup .NET
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uses: actions/setup-dotnet@v3
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with:
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dotnet-version: 7.0.x
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- name: Restore
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run: dotnet restore
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- name: Build
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run: dotnet build ${{ env.PROJECT_PATH }} -c WeaponPaints -o ${{ env.OUTPUT_PATH }}
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publish:
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if: github.event_name == 'push'
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permissions: write-all
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runs-on: ubuntu-latest
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needs: build
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steps:
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- uses: actions/checkout@v3
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- name: Setup .NET
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uses: actions/setup-dotnet@v3
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with:
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dotnet-version: 7.0.x
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- name: Restore
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run: dotnet restore
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- name: Build
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run: dotnet build ${{ env.PROJECT_PATH }} -c WeaponPaints -o ${{ env.OUTPUT_PATH }}
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- name: Clean files
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run: |
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rm -f \
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${{ env.OUTPUT_PATH }}/CounterStrikeSharp.API.dll \
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${{ env.OUTPUT_PATH }}/McMaster.NETCore.Plugins.dll \
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${{ env.OUTPUT_PATH }}/Microsoft.DotNet.PlatformAbstractions.dll \
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${{ env.OUTPUT_PATH }}/Microsoft.Extensions.DependencyModel.dll \
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- name: Zip
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uses: thedoctor0/zip-release@0.7.5
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with:
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type: 'zip'
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filename: '${{ env.PROJECT_NAME }}.zip'
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path: ${{ env.OUTPUT_PATH }}
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- name: CS2-Tags
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uses: ncipollo/release-action@v1.12.0
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with:
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artifacts: "${{ env.PROJECT_NAME }}.zip"
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name: "Build ${{ env.BUILD_NUMBER }}"
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tag: "build-${{ env.BUILD_NUMBER }}"
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body: |
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Place the plugin in game/csgo/addons/counterstrikesharp/plugins/CS2-Tags
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After first server start, tags.json be created
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