Fix pointerizing?

This commit is contained in:
SlynxCZ 2026-04-01 18:15:13 +02:00
parent f90138be00
commit 12585b4161
3 changed files with 64 additions and 282 deletions

View file

@ -89,236 +89,7 @@ namespace RayTraceAPI
}
}
[StructLayout(LayoutKind.Explicit, Size = 8)]
public unsafe struct CUtlString
{
[FieldOffset(0)] public nint _ptr; // make public so Marshal sees it
public string Value
{
get
{
if (_ptr == 0 || _ptr == IntPtr.MaxValue) return string.Empty;
return Marshal.PtrToStringUTF8(_ptr)!; // read UTF8 string from native pointer
}
}
public static implicit operator string(CUtlString s) => s.Value;
}
[StructLayout(LayoutKind.Explicit, Size = 200)]
public unsafe struct CPhysSurfacePropertiesTrace
{
[FieldOffset(0)] public CUtlString Name;
[FieldOffset(8)] public uint NameHash;
[FieldOffset(12)] public uint BaseNameHash;
[FieldOffset(16)] public int ListIndex;
[FieldOffset(20)] public int BaseListIndex;
[MarshalAs(UnmanagedType.I1)]
[FieldOffset(24)] public bool Hidden;
[FieldOffset(32)] public CUtlString Description;
[FieldOffset(40)] public CPhysSurfacePropertiesPhysicsTrace Physics;
[FieldOffset(80)] public CPhysSurfacePropertiesSoundNamesTrace AudioSounds;
[FieldOffset(168)] public CPhysSurfacePropertiesAudioTrace AudioParams;
}
public enum CollisionFunctionMask_t : byte
{
FCOLLISION_FUNC_ENABLE_SOLID_CONTACT = (1 << 0),
FCOLLISION_FUNC_ENABLE_TRACE_QUERY = (1 << 1),
FCOLLISION_FUNC_ENABLE_TOUCH_EVENT = (1 << 2),
FCOLLISION_FUNC_ENABLE_SELF_COLLISIONS = (1 << 3),
FCOLLISION_FUNC_IGNORE_FOR_HITBOX_TEST = (1 << 4),
FCOLLISION_FUNC_ENABLE_TOUCH_PERSISTS = (1 << 5),
}
[StructLayout(LayoutKind.Explicit, Size = 48)]
public struct RnCollisionAttr_t
{
[FieldOffset(0)] public ulong InteractsAs;
[FieldOffset(8)] public ulong InteractsWith;
[FieldOffset(16)] public ulong InteractsExclude;
[FieldOffset(24)] public uint EntityId;
[FieldOffset(28)] public uint OwnerId;
[FieldOffset(32)] public ushort HierarchyId;
[FieldOffset(34)] public ushort DetailLayerMask;
[FieldOffset(36)] public byte DetailLayerMaskType;
[FieldOffset(37)] public byte TargetDetailLayer;
[FieldOffset(38)] public byte CollisionGroup;
[FieldOffset(39)] public byte CollisionFunctionMask;
[FieldOffset(40)] private long _pad;
}
public enum RayType_t : int {
RAY_TYPE_LINE = 0,
RAY_TYPE_SPHERE,
RAY_TYPE_HULL,
RAY_TYPE_CAPSULE,
RAY_TYPE_MESH,
}
[StructLayout(LayoutKind.Explicit, Size = 36)]
public unsafe struct CPhysSurfacePropertiesPhysicsTrace
{
[FieldOffset(0)] public float Friction;
[FieldOffset(4)] public float Elasticity;
[FieldOffset(8)] public float Density;
[FieldOffset(12)] public float Thickness;
[FieldOffset(16)] public float SoftContactFrequency;
[FieldOffset(20)] public float SoftContactDampingRatio;
[FieldOffset(24)] public float WheelDrag;
[FieldOffset(28)] public float HeatConductivity;
[FieldOffset(32)] public float Flashpoint;
}
[StructLayout(LayoutKind.Explicit, Size = 88)]
public unsafe struct CPhysSurfacePropertiesSoundNamesTrace
{
[FieldOffset(0)] public CUtlString ImpactSoft;
[FieldOffset(8)] public CUtlString ImpactHard;
[FieldOffset(16)] public CUtlString ScrapeSmooth;
[FieldOffset(24)] public CUtlString ScrapeRough;
[FieldOffset(32)] public CUtlString BulletImpact;
[FieldOffset(40)] public CUtlString Rolling;
[FieldOffset(48)] public CUtlString Break;
[FieldOffset(56)] public CUtlString Strain;
[FieldOffset(64)] public CUtlString MeleeImpact;
[FieldOffset(72)] public CUtlString PushOff;
[FieldOffset(80)] public CUtlString SkidStop;
}
[StructLayout(LayoutKind.Explicit, Size = 32)]
public unsafe struct CPhysSurfacePropertiesAudioTrace
{
[FieldOffset(0)] public float Reflectivity;
[FieldOffset(4)] public float HardnessFactor;
[FieldOffset(8)] public float RoughnessFactor;
[FieldOffset(12)] public float RoughThreshold;
[FieldOffset(16)] public float HardThreshold;
[FieldOffset(20)] public float HardVelocityThreshold;
[FieldOffset(24)] public float StaticImpactVolume;
[FieldOffset(28)] public float OcclusionFactor;
}
[StructLayout(LayoutKind.Explicit, Size = 4)]
public unsafe struct CUtlStringToken : IEquatable<CUtlStringToken>
{
[FieldOffset(0)] private uint _hashCode;
public CUtlStringToken(uint hashCode)
{
_hashCode = hashCode;
}
public bool IsValid => _hashCode != 0;
public uint GetHashCodeValue() => _hashCode;
public void SetHashCode(uint hash) => _hashCode = hash;
public bool Equals(CUtlStringToken other)
=> _hashCode == other._hashCode;
public override bool Equals(object? obj)
=> obj is CUtlStringToken other && Equals(other);
public override int GetHashCode()
=> (int)_hashCode;
public static bool operator ==(CUtlStringToken a, CUtlStringToken b)
=> a._hashCode == b._hashCode;
public static bool operator !=(CUtlStringToken a, CUtlStringToken b)
=> a._hashCode != b._hashCode;
public static bool operator <(CUtlStringToken a, CUtlStringToken b)
=> a._hashCode < b._hashCode;
public static bool operator >(CUtlStringToken a, CUtlStringToken b)
=> a._hashCode > b._hashCode;
public override string ToString()
=> $"0x{_hashCode:X8}";
}
[StructLayout(LayoutKind.Explicit, Size = 104)]
public unsafe struct CHitBox
{
[FieldOffset(0)] public CUtlString m_name; // pointer to CUtlString
[FieldOffset(8)] public CUtlString m_sSurfaceProperty; // pointer to CUtlString
[FieldOffset(16)] public CUtlString m_sBoneName; // pointer to CUtlString
[FieldOffset(24)] public Vector3 m_vMinBounds; // blittable
[FieldOffset(36)] public Vector3 m_vMaxBounds; // blittable
[FieldOffset(48)] public float m_flShapeRadius;
[FieldOffset(52)] public CUtlStringToken m_nBoneNameHash; // pointer or uint
[FieldOffset(56)] public byte m_nShapeType;
[FieldOffset(57)] public bool m_bTranslationOnly;
[FieldOffset(60)] public uint m_CRC;
[FieldOffset(64)] public uint m_cRenderColor;
[FieldOffset(68)] public ushort m_nHitBoxIndex;
[FieldOffset(70)] public bool m_bForcedTransform;
[FieldOffset(72)] public CTransform m_forcedTransform; // only if blittable (no managed types inside)
}
[StructLayout(LayoutKind.Explicit, Pack = 16, Size = 32)]
public unsafe struct CTransform
{
[FieldOffset(0)] public Vector4 Position; // VectorAligned: use Vector4 for 16-byte alignment
[FieldOffset(16)] public System.Numerics.Quaternion Orientation;
public CTransform(Vector3 position, System.Numerics.Quaternion orientation)
{
Position = new Vector4(position, 1.0f); // w = 1.0f like vec3_origin.w
Orientation = orientation;
}
public bool IsValid()
{
return !Position.Equals(Vector4.Zero) && Orientation != System.Numerics.Quaternion.Identity;
}
public void SetToIdentity()
{
Position = new Vector4(0, 0, 0, 1); // vec3_origin + w = 1
Orientation = System.Numerics.Quaternion.Identity; // quat_identity
}
public static bool operator ==(CTransform a, CTransform b)
{
return a.Position == b.Position && a.Orientation == b.Orientation;
}
public static bool operator !=(CTransform a, CTransform b)
{
return !(a == b);
}
public override bool Equals(object? obj)
{
return obj is CTransform t && this == t;
}
public override int GetHashCode()
{
return HashCode.Combine(Position, Orientation);
}
public override string ToString()
{
return $"CTransform(Position: {Position}, Orientation: {Orientation})";
}
}
[StructLayout(LayoutKind.Explicit, Size = 208)]
[StructLayout(LayoutKind.Explicit, Size = 136)]
public unsafe struct TraceResult
{
[FieldOffset(0)] public float StartPosX;
@ -346,21 +117,35 @@ namespace RayTraceAPI
[FieldOffset(64)] public int Contents;
[FieldOffset(68)] public int RayType;
[FieldOffset(72)] public byte AllSolid;
[FieldOffset(73)] public byte ExactHitPoint;
[FieldOffset(72)] public int AllSolid;
[FieldOffset(76)] public int ExactHitPoint;
[FieldOffset(74)] private ushort _padFlags;
[FieldOffset(80)] public nint HitEntityHandle;
[FieldOffset(88)] public nint HitboxHandle;
[FieldOffset(96)] public nint SurfacePropsHandle;
// pointer section
[FieldOffset(80)] public nint HitEntityPtr;
[FieldOffset(88)] public nint HitboxPtr;
[FieldOffset(96)] public nint SurfacePropsPtr;
[FieldOffset(104)] public nint BodyHandle;
[FieldOffset(112)] public nint ShapeHandle;
[FieldOffset(120)] private long _padAlign;
// thread safe heap pointer section
[FieldOffset(120)] public nint BodyTransformPtr;
[FieldOffset(128)] public nint ShapeAttributesPtr;
[FieldOffset(128)] public CTransform BodyTransform;
[FieldOffset(160)] public RnCollisionAttr_t ShapeAttributes;
public unsafe ref T GetRef<T>(nint ptr) where T : unmanaged
{
if (ptr == 0)
throw new NullReferenceException();
return ref *(T*)ptr;
}
public T? GetObject<T>(nint ptr) where T : class
{
if (ptr == 0)
return null;
return (T)Activator.CreateInstance(typeof(T), ptr)!;
}
public Vector3 StartPos => new(StartPosX, StartPosY, StartPosZ);
public Vector3 EndPos => new(EndPosX, EndPosY, EndPosZ);
@ -371,9 +156,7 @@ namespace RayTraceAPI
public bool IsAllSolid => AllSolid != 0;
public bool HasExactHit => ExactHitPoint != 0;
public CPhysSurfacePropertiesTrace SurfaceProps => SurfacePropsHandle == 0 ? default : Marshal.PtrToStructure<CPhysSurfacePropertiesTrace>(SurfacePropsHandle);
public CHitBox Hitbox => HitboxHandle == 0 ? default : Marshal.PtrToStructure<CHitBox>(HitboxHandle);
public CEntityInstance? HitEntity => HitEntityHandle == 0 ? null : new CEntityInstance(HitEntityHandle);
public CEntityInstance? HitEntity => GetObject<CEntityInstance>(HitEntityPtr);
}
#endregion

View file

@ -172,8 +172,8 @@ struct TraceResult
IPhysicsBody *BodyHandle;
IPhysicsShape *ShapeHandle;
CTransform BodyTransform;
RnCollisionAttr_t ShapeAttributes;
CTransform *BodyTransform;
RnCollisionAttr_t *ShapeAttributes;
};
class CRayTraceInterface

View file

@ -25,17 +25,16 @@ namespace RayTracePlugin::RayTrace
bool Initialize()
{
void* pCNavPhysicsInterfaceVTable =
DynLibUtils::CModule(shared::g_pServer).GetVirtualTableByName("CNavPhysicsInterface");
DynLibUtils::CModule libserver = DynLibUtils::CModule(shared::g_pServer);
void** pVTable = libserver.GetVirtualTableByName("CNavPhysicsInterface").RCast<void**>();
if (!pCNavPhysicsInterfaceVTable)
if (!pVTable)
{
FP_ERROR("Failed to find CNavPhysicsInterface vtable!");
FP_ERROR("Failed to find CNavPhysicsInterface VTable!");
return false;
}
auto table = static_cast<void**>(pCNavPhysicsInterfaceVTable);
s_TraceShape = reinterpret_cast<TraceShapeFn>(table[shared::g_pGameConfig->GetOffset("CNavPhysicsInterface_TraceShape")]);
s_TraceShape = DynLibUtils::CMemory(pVTable[shared::g_pGameConfig->GetOffset("CNavPhysicsInterface_TraceShape")]).RCast<TraceShapeFn>();
return true;
}
@ -66,7 +65,7 @@ namespace RayTracePlugin::RayTrace
return std::nullopt;
}
CGameTrace tr{};
thread_local CGameTrace tr{};
Vector startCopy = start;
Vector endCopy = end;
s_TraceShape(nullptr, rayInc, startCopy, endCopy,
@ -91,17 +90,17 @@ namespace RayTracePlugin::RayTrace
r.TriangleIndex = tr.m_nTriangle;
r.HitboxBoneIndex = tr.m_nHitboxBoneIndex;
r.Contents = tr.m_nContents;
r.RayType = static_cast<int>(tr.m_eRayType);
r.RayType = (int)tr.m_eRayType;
r.AllSolid = tr.m_bStartInSolid;
r.ExactHitPoint = tr.m_bExactHitPoint;
r.HitEntity = tr.m_pEnt;
r.Hitbox = const_cast<CHitBox *>(tr.m_pHitbox);
r.SurfaceProps = const_cast<CPhysSurfaceProperties *>(tr.m_pSurfaceProperties);
r.BodyHandle = tr.m_hBody;
r.ShapeHandle = tr.m_hShape;
r.BodyTransform = tr.m_BodyTransform;
r.ShapeAttributes = tr.m_ShapeAttributes;
r.HitEntity = (CEntityInstance*)tr.m_pEnt;
r.Hitbox = (CHitBox*)tr.m_pHitbox;
r.SurfaceProps = (CPhysSurfaceProperties*)tr.m_pSurfaceProperties;
r.BodyHandle = (IPhysicsBody*)tr.m_hBody;
r.ShapeHandle = (IPhysicsShape*)tr.m_hShape;
r.BodyTransform = &tr.m_BodyTransform;
r.ShapeAttributes = &tr.m_ShapeAttributes;
return r;
}