Merge remote-tracking branch 'origin/main'

This commit is contained in:
SlynxCZ 2026-02-11 20:42:50 +04:00
commit cd1b5aabd7

View file

@ -141,7 +141,7 @@ This file contains:
Vector vecOrigin{};
QAngle angView{};
TraceOptions traceOpts{};
traceOpts.InteractsWith = static_cast<uint64_t>(MASK_SHOT_FULL);
traceOpts.InteractsWith = static_cast<uint64_t>(MASK_SHOT_PHYSICS);
traceOpts.DrawBeam = 1;
TraceResult traceResult{};
@ -189,7 +189,7 @@ public void DoTrace(CCSPlayerController player)
QAngle angles = player.PlayerPawn.Value!.EyeAngles;
TraceOptions options = new(
InteractionLayers.MASK_SHOT_FULL
InteractionLayers.MASK_SHOT_PHYSICS
);
if (CRayTrace.TraceShape(origin, angles, null, options, out TraceResult result))
@ -211,7 +211,7 @@ Due to C++ ABI differences:
| Linux (Itanium ABI) | 2 | 3 | 4 |
| Windows (MSVC ABI) | 1 | 2 | 3 |
`public/Example.cs` applies Itanium offsets by default.
`public/Example.cs` applies correct offsets by default.
---