zio fork 1.8.2b-zio10: rank tags match CS2-Tags, log rank changes to sa_rank_log
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5 changed files with 100 additions and 17 deletions
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@ -247,7 +247,9 @@ public class PermissionManager(IDatabaseProvider? databaseProvider)
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/// </summary>
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/// <param name="playerSteamId">The SteamID of the admin to delete.</param>
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/// <param name="globalDelete">Whether to delete the admin globally or only for the current server.</param>
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public async Task DeleteAdminBySteamId(string playerSteamId, bool globalDelete = false)
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/// <param name="adminSteamId">zio: SteamID64 of who removed them, 0 for Console, for the rank log.</param>
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/// <param name="adminName">zio: name of who removed them, for the rank log.</param>
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public async Task DeleteAdminBySteamId(string playerSteamId, bool globalDelete = false, ulong adminSteamId = 0, string adminName = "Console")
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{
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if (databaseProvider == null) return;
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if (string.IsNullOrEmpty(playerSteamId)) return;
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@ -255,8 +257,14 @@ public class PermissionManager(IDatabaseProvider? databaseProvider)
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try
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{
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await using var connection = await databaseProvider.CreateConnectionAsync();
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// zio: note the rank and name before they're gone, for the rank log.
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var before = await GetRank(connection, playerSteamId);
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var playerName = await connection.ExecuteScalarAsync<string?>(
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"SELECT player_name FROM sa_admins WHERE player_steamid = @playerSteamId ORDER BY server_id IS NULL DESC, id LIMIT 1",
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new { playerSteamId }) ?? "";
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var sql = databaseProvider.GetDeleteAdminQuery(globalDelete);
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await connection.ExecuteAsync(sql, new { PlayerSteamID = playerSteamId, CS2_SimpleAdmin.ServerId });
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await LogRankChange(connection, playerSteamId, playerName, before, await GetRank(connection, playerSteamId), adminSteamId, adminName);
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}
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catch (Exception ex)
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{
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@ -273,7 +281,9 @@ public class PermissionManager(IDatabaseProvider? databaseProvider)
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/// <param name="immunity">Immunity level.</param>
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/// <param name="time">Duration in minutes for admin expiration; 0 means permanent.</param>
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/// <param name="globalAdmin">Whether the admin is global or server-specific.</param>
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public async Task AddAdminBySteamId(string playerSteamId, string playerName, List<string> flagsList, int immunity = 0, int time = 0, bool globalAdmin = false)
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/// <param name="adminSteamId">zio: SteamID64 of who added them, 0 for Console, for the rank log.</param>
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/// <param name="adminName">zio: name of who added them, for the rank log.</param>
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public async Task AddAdminBySteamId(string playerSteamId, string playerName, List<string> flagsList, int immunity = 0, int time = 0, bool globalAdmin = false, ulong adminSteamId = 0, string adminName = "Console")
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{
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if (databaseProvider == null) return;
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@ -285,6 +295,7 @@ public class PermissionManager(IDatabaseProvider? databaseProvider)
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try
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{
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await using var connection = await databaseProvider.CreateConnectionAsync();
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var before = await GetRank(connection, playerSteamId); // zio: for the rank log
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var insertAdminSql = databaseProvider.GetAddAdminQuery();
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var adminId = await connection.ExecuteScalarAsync<int>(insertAdminSql, new
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@ -307,6 +318,8 @@ public class PermissionManager(IDatabaseProvider? databaseProvider)
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});
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}
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await LogRankChange(connection, playerSteamId, playerName, before, await GetRank(connection, playerSteamId), adminSteamId, adminName);
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await Server.NextWorldUpdateAsync(() =>
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{
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CS2_SimpleAdmin.Instance.ReloadAdmins(null);
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@ -318,6 +331,69 @@ public class PermissionManager(IDatabaseProvider? databaseProvider)
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}
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}
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// zio: rank history in sa_rank_log, a table owned by our web panel (simpleadmin-web's
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// sql/rank-log.sql), which logs its own changes there too. A player's rank is their
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// highest-immunity group; a change is only logged when that changes.
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private sealed class RankRow
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{
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public string Name { get; set; } = "";
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public int Immunity { get; set; }
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}
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private static bool _rankLogMissingWarned;
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// zio: the player's current rank, or null. Only unexpired admin rows and groups that apply to
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// this server count, the same set SimpleAdmin loads.
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private static async Task<RankRow?> GetRank(System.Data.Common.DbConnection connection, string playerSteamId)
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{
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return await connection.QueryFirstOrDefaultAsync<RankRow>("""
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SELECT g.name AS Name, g.immunity AS Immunity
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FROM sa_admins a
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JOIN sa_admins_flags f ON f.admin_id = a.id
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JOIN sa_groups g ON g.name = f.flag
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JOIN sa_groups_servers gs ON gs.group_id = g.id AND (gs.server_id IS NULL OR gs.server_id = @serverid)
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WHERE a.player_steamid = @playerSteamId AND (a.ends IS NULL OR a.ends > @now)
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AND (a.server_id IS NULL OR a.server_id = @serverid)
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ORDER BY g.immunity DESC, g.id LIMIT 1
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""", new { playerSteamId, now = Time.ActualDateTime(), serverid = CS2_SimpleAdmin.ServerId });
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}
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// zio: records a rank change in sa_rank_log. Never fails the admin change itself: if the table
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// is missing (the panel hasn't created it), it warns once and carries on.
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private static async Task LogRankChange(System.Data.Common.DbConnection connection, string playerSteamId, string playerName,
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RankRow? before, RankRow? after, ulong adminSteamId, string adminName)
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{
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if (before?.Name == after?.Name) return;
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var kind = before == null ? "added"
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: after == null ? "removed"
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: after.Immunity > before.Immunity ? "promoted"
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: after.Immunity < before.Immunity ? "demoted"
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: "changed";
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try
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{
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await connection.ExecuteAsync("""
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INSERT INTO sa_rank_log (player_steamid, player_name, old_rank, new_rank, kind, admin_steamid, admin_name, source, created)
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VALUES (@playerSteamId, @playerName, @oldRank, @newRank, @kind, @adminSteamId, @adminName, 'game', @created)
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""", new
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{
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playerSteamId = ulong.Parse(playerSteamId),
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playerName,
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oldRank = before?.Name,
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newRank = after?.Name,
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kind,
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adminSteamId,
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adminName,
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created = Time.ActualDateTime()
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});
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}
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catch (Exception ex)
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{
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if (_rankLogMissingWarned) return;
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_rankLogMissingWarned = true;
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CS2_SimpleAdmin._logger?.LogWarning($"Couldn't write sa_rank_log (the web panel creates it): {ex.Message}");
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}
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}
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/// <summary>
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/// Adds a new group with flags and immunity asynchronously.
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/// </summary>
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