Commit graph

4 commits

Author SHA1 Message Date
63e07d12c8 0.2.1: don't read the player list in OnAllPluginsLoaded at server start
It isn't readable before the server has set up (Global Variables not
initialized yet). Online players' blocks are only read there on a hot
reload; at start everyone's load as they join.
2026-10-07 09:36:08 +01:00
f500d2a9db README: typo 2026-10-05 14:57:24 +01:00
06823c2d47 0.2.0: keep all chat, @ staff chat and SimpleAdmin's say commands too
wh_messages now holds every message with a channel (all, team, pm, staff,
to_staff, css_say/asay/psay/csay/hsay/cssay) and NULL sender columns for
the console. Seen by a catch-all listener added in Load, which CSS runs
before CS2-SimpleAdmin's (added in OnAllPluginsLoaded), so gagged lines and
@ chat are kept before SimpleAdmin stops or rewrites them. Replaces
001_CreateTables in place: drop wh_messages and wh_migrations first.
2026-10-05 14:57:19 +01:00
c414e8a770 Whisper 0.1.0: private messages between players
/pm (/w) with names, #userid, SteamIDs, @me, @aim, @random, @randomt and
@randomct, /r to reply, and /block, /blocklist, /unblock. Lines use
CS2-Tags' rank prefixes and colours: >[[M] Kalus -> me] message. Gagged
players can't send; blocks stop everyone but staff. Messages are kept in
CS2-SimpleAdmin's database while History is on (css_whisper_history).
2026-10-05 13:13:58 +01:00