v.1.1.7
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143 changed files with 3565 additions and 2344 deletions
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@ -19,17 +19,19 @@ namespace jRandomSkills
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public Random Random { get; } = new Random();
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public CCSGameRules? GameRules { get; set; }
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public IWasdMenuManager? MenuManager;
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public const string Tag = "jRandomSkills";
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public override string ModuleName => "[CS2] [ jRandomSkills ]";
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public override string ModuleAuthor => "D3X, Juzlus";
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public override string ModuleDescription => "Plugin adds random skills every round for CS2 by D3X. Modified by Juzlus.";
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public override string ModuleVersion => "1.1.5";
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public override string ModuleVersion => "1.1.7";
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public override void Load(bool hotReload)
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{
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Instance = this;
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Config.LoadConfig();
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SkillsInfo.LoadSkillsInfo();
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Localization.Load();
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Debug.Load();
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PlayerOnTick.Load();
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@ -42,11 +44,11 @@ namespace jRandomSkills
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internal void LoadAllSkills()
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{
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foreach (var skill in Enum.GetValues(typeof(Skills)))
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if (Config.GetValue<bool>(skill, "active"))
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if (SkillsInfo.GetValue<bool>(skill, "active"))
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SkillAction(skill.ToString()!, "LoadSkill");
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Debug.WriteToDebug($"jRandomSkills v{Instance.ModuleVersion} ({SkillData.Skills.Count - 1}/{Config.LoadedConfig.SkillsInfo.Length - 1} Skills) loaded!");
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Debug.WriteToDebug($"GameModes: {(Config.GameModes)Config.LoadedConfig.Settings.GameMode}, Lang: {Config.LoadedConfig.Settings.LangCode}");
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Debug.WriteToDebug($"jRandomSkills v{Instance.ModuleVersion} ({SkillData.Skills.Count - 1}/{SkillsInfo.LoadedConfig.Count - 1} Skills) loaded!");
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Debug.WriteToDebug($"GameModes: {(Config.GameModes)Config.LoadedConfig.GameMode}, Lang: {Config.LoadedConfig.LanguageSystem.DefaultLangCode}");
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foreach (var skill in SkillData.Skills)
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Debug.WriteToDebug($"Loaded: {skill.Skill}");
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}
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@ -106,6 +108,7 @@ namespace jRandomSkills
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public float? SkillChance { get; set; }
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public bool IsDrawing { get; set; }
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public DateTime SkillDescriptionHudExpired { get; set; }
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public string? PrintHTML { get; set; }
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}
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#pragma warning disable IDE1006
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@ -113,7 +116,7 @@ namespace jRandomSkills
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#pragma warning restore IDE1006
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{
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public Skills Skill { get; } = skill;
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public string Color { get; } = color;
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public string Color { get; set; } = color;
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public bool Display { get; } = display;
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public static implicit operator Skills(jSkill_SkillInfo v)
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