-
v1.2.4.b3-panorama5 Stable
released this
2026-10-03 01:19:46 +02:00 | 1 commits to main since this releasesetstaticskill, next: target by part of a name, @me, #userid, ...
Same rules as setskill, but only when one player matches. Bump to 1.2.4.b3-panorama5.
Downloads
-
jRandomSkills-v1.2.4.b3-panorama5.tar.gz
5 downloads · 5.5 MiB
-
jRandomSkills-v1.2.4.b3-panorama5.tar.gz
-
v1.2.4.b3-panorama4 Stable
released this
2026-10-03 01:04:10 +02:00 | 2 commits to main since this releasesetoverride: same targets as setskill (@me, @all, @ct, @t, @random, ...)
Several targets are all set to one state: on if any is off, otherwise off.
Bump to 1.2.4.b3-panorama4.Downloads
-
jRandomSkills-v1.2.4.b3-panorama4.tar.gz
3 downloads · 5.5 MiB
-
jRandomSkills-v1.2.4.b3-panorama4.tar.gz
-
v1.2.4.b3-panorama3 Stable
released this
2026-09-30 00:31:45 +02:00 | 3 commits to main since this releasesetskill: @me/@all/@ct/@t/@random/@randomct/@randomt targets, respect team-only skills
css_setskill takes CSS's target selectors plus @random, @randomct and @randomt
(one random alive player the skill is allowed for). Players on the wrong team
for a team-only skill (e.g. ChillOut) are skipped and keep their skill.
Bump ModuleVersion to 1.2.4.b3-panorama3.Downloads
-
jRandomSkills-v1.2.4.b3-panorama3.tar.gz
3 downloads · 5.5 MiB
-
jRandomSkills-v1.2.4.b3-panorama3.tar.gz
-
v1.2.4.b3-panorama2 Stable
released this
2026-09-29 17:01:28 +02:00 | 4 commits to main since this releaseCooldown override: follow bot takeovers, cover BlastShot and Dash
css_setoverride only reset cooldowns before UseSkill, checked against the
controller the skill ran on. After a bot takeover that's the bot (SteamID 0),
so the human's override was ignored; it now resolves to the controlling human.
Bots are keyed by slot, so overriding one bot no longer toggles all of them.BlastShot and Dash trigger from OnTick, not UseSkill, so they never saw the
override. They check it now; BlastShot fires once per right-click press while
overridden instead of every tick.Downloads
-
jRandomSkills-v1.2.4.b3-panorama2.tar.gz
3 downloads · 5.5 MiB
-
jRandomSkills-v1.2.4.b3-panorama2.tar.gz
-
v1.2.4.b3-panorama1 Stable
released this
2026-09-25 13:23:02 +02:00 | 7 commits to main since this releaseMerge upstream v1.2.4.b3: native CSS traces, drop Ray-Trace
Upstream replaced RayTraceApi/RayTraceImpl with CounterStrikeSharp's own Trace API
(CSS 1.0.375), so RayTrace-MM and RayTrace-CSS-API are no longer needed. Also brings the
CS2 1.41.8.3 gamedata fixes and the No Recoil, Long Zeus, Long Knife, Fragile Bomb and
Tripwire fixes.Kept from this fork: Panorama skill card and target menu (PanoramaManager), css_setoverride,
WASDMenuAPI removed, no tracked "Server Files" build output. Version 1.2.4.b3-panorama1.Downloads
-
jRandomSkills-v1.2.4.b3-panorama1.tar.gz
5 downloads · 5.5 MiB
-
jRandomSkills-v1.2.4.b3-panorama1.tar.gz