This commit is contained in:
Juzlus 2025-09-23 04:53:25 +02:00
parent a36fdbf92d
commit 04a4fdce0d
143 changed files with 3565 additions and 2344 deletions

View file

@ -4,17 +4,18 @@ using CounterStrikeSharp.API.Modules.Utils;
using jRandomSkills.src.player;
using System.Runtime.InteropServices;
using static jRandomSkills.jRandomSkills;
using System.Collections.Concurrent;
namespace jRandomSkills
{
public class Aimbot : ISkill
{
private const Skills skillName = Skills.Aimbot;
private static readonly Dictionary<nint, int> hitGroups = [];
private static readonly ConcurrentDictionary<nint, int> hitGroups = [];
public static void LoadSkill()
{
SkillUtils.RegisterSkill(skillName, Config.GetValue<string>(skillName, "color"));
SkillUtils.RegisterSkill(skillName, SkillsInfo.GetValue<string>(skillName, "color"));
}
public static void OnTakeDamage(DynamicHook h)
@ -66,7 +67,7 @@ namespace jRandomSkills
Marshal.WriteInt32(hit.Key, 56, hit.Value);
}
public class SkillConfig(Skills skill = skillName, bool active = true, string color = "#ff0000", CsTeam onlyTeam = CsTeam.None, bool needsTeammates = false) : Config.DefaultSkillInfo(skill, active, color, onlyTeam, needsTeammates)
public class SkillConfig(Skills skill = skillName, bool active = true, string color = "#ff0000", CsTeam onlyTeam = CsTeam.None, bool disableOnFreezeTime = false, bool needsTeammates = false) : SkillsInfo.DefaultSkillInfo(skill, active, color, onlyTeam, disableOnFreezeTime, needsTeammates)
{
}
}