This commit is contained in:
Juzlus 2025-09-23 04:53:25 +02:00
parent a36fdbf92d
commit 04a4fdce0d
143 changed files with 3565 additions and 2344 deletions

View file

@ -5,17 +5,18 @@ using CounterStrikeSharp.API.Core.Attributes;
using CounterStrikeSharp.API.Modules.Utils;
using jRandomSkills.src.player;
using static jRandomSkills.jRandomSkills;
using System.Collections.Concurrent;
namespace jRandomSkills
{
public class C4Camouflage : ISkill
{
private const Skills skillName = Skills.C4Camouflage;
private static readonly Dictionary<ulong, List<uint>> invisibleEntities = [];
private static readonly ConcurrentDictionary<ulong, List<uint>> invisibleEntities = [];
public static void LoadSkill()
{
SkillUtils.RegisterSkill(skillName, Config.GetValue<string>(skillName, "color"));
SkillUtils.RegisterSkill(skillName, SkillsInfo.GetValue<string>(skillName, "color"));
}
public static void WeaponPickup(EventItemPickup @event)
@ -48,6 +49,16 @@ namespace jRandomSkills
}
}
public static void OnTick()
{
foreach (var player in Utilities.GetPlayers())
{
if (!player.PawnIsAlive)
if (invisibleEntities.ContainsKey(player.SteamID))
invisibleEntities.TryRemove(player.SteamID, out _);
}
}
public static void CheckTransmit([CastFrom(typeof(nint))] CCheckTransmitInfoList infoList)
{
foreach (var (info, player) in infoList)
@ -81,7 +92,7 @@ namespace jRandomSkills
{
SetPlayerVisibility(player, true);
SetWeaponVisibility(player, true);
invisibleEntities.Remove(player.SteamID);
invisibleEntities.TryRemove(player.SteamID, out _);
}
private static void SetPlayerVisibility(CCSPlayerController player, bool enabled)
@ -101,7 +112,7 @@ namespace jRandomSkills
var playerPawn = player.PlayerPawn.Value!;
if (playerPawn.WeaponServices == null) return;
invisibleEntities.Remove(player.SteamID);
invisibleEntities.TryRemove(player.SteamID, out _);
foreach (var weapon in playerPawn.WeaponServices.MyWeapons)
{
if (weapon != null && weapon.IsValid && weapon.Value != null && weapon.Value.IsValid)
@ -114,16 +125,16 @@ namespace jRandomSkills
items.Add(weapon.Index);
}
else
invisibleEntities.Add(player.SteamID, [weapon.Index]);
invisibleEntities.TryAdd(player.SteamID, [weapon.Index]);
}
}
}
if (visible)
invisibleEntities.Remove(player.SteamID);
invisibleEntities.TryRemove(player.SteamID, out _);
}
public class SkillConfig(Skills skill = skillName, bool active = true, string color = "#00911f", CsTeam onlyTeam = CsTeam.Terrorist, bool needsTeammates = false) : Config.DefaultSkillInfo(skill, active, color, onlyTeam, needsTeammates)
public class SkillConfig(Skills skill = skillName, bool active = true, string color = "#00911f", CsTeam onlyTeam = CsTeam.Terrorist, bool disableOnFreezeTime = false, bool needsTeammates = false) : SkillsInfo.DefaultSkillInfo(skill, active, color, onlyTeam, disableOnFreezeTime, needsTeammates)
{
}
}