This commit is contained in:
Juzlus 2025-09-23 04:53:25 +02:00
parent a36fdbf92d
commit 04a4fdce0d
143 changed files with 3565 additions and 2344 deletions

View file

@ -4,24 +4,29 @@ using CounterStrikeSharp.API.Modules.Utils;
using jRandomSkills.src.player;
using jRandomSkills.src.utils;
using static jRandomSkills.jRandomSkills;
using System.Collections.Concurrent;
namespace jRandomSkills
{
public class Jammer : ISkill
{
private const Skills skillName = Skills.Jammer;
private static readonly HashSet<CCSPlayerController> jammedPlayers = [];
private static readonly ConcurrentDictionary<CCSPlayerController, byte> jammedPlayers = [];
private static readonly object setLock = new();
public static void LoadSkill()
{
SkillUtils.RegisterSkill(skillName, Config.GetValue<string>(skillName, "color"), false);
SkillUtils.RegisterSkill(skillName, SkillsInfo.GetValue<string>(skillName, "color"), false);
}
public static void NewRound()
{
foreach (var player in jammedPlayers)
SetCrosshair(player, true);
jammedPlayers.Clear();
lock (setLock)
{
foreach (var player in jammedPlayers.Keys)
SetCrosshair(player, true);
jammedPlayers.Clear();
}
foreach (var player in Utilities.GetPlayers())
SkillUtils.CloseMenu(player);
}
@ -37,7 +42,7 @@ namespace jRandomSkills
if (playerInfo == null || playerInfo.Skill != skillName) continue;
var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray();
HashSet<(string, string)> menuItems = enemies.Select(e => (e.PlayerName, e.Index.ToString())).ToHashSet();
ConcurrentBag<(string, string)> menuItems = new(enemies.Select(e => (e.PlayerName, e.Index.ToString())));
SkillUtils.UpdateMenu(player, menuItems);
}
}
@ -63,7 +68,7 @@ namespace jRandomSkills
return;
}
jammedPlayers.Add(enemy);
jammedPlayers.TryAdd(enemy, 0);
SetCrosshair(enemy, false);
playerInfo.SkillChance = 1;
player.PrintToChat($" {ChatColors.Green}" + player.GetTranslation("jammer_player_info", enemy.PlayerName));
@ -89,7 +94,7 @@ namespace jRandomSkills
var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray();
if (enemies.Length > 0)
{
HashSet<(string, string)> menuItems = enemies.Select(e => (e.PlayerName, e.Index.ToString())).ToHashSet();
ConcurrentBag<(string, string)> menuItems = new(enemies.Select(e => (e.PlayerName, e.Index.ToString())));
SkillUtils.CreateMenu(player, menuItems);
}
else
@ -99,11 +104,11 @@ namespace jRandomSkills
public static void DisableSkill(CCSPlayerController player)
{
SetCrosshair(player, true);
jammedPlayers.Remove(player);
jammedPlayers.TryRemove(player, out _);
SkillUtils.CloseMenu(player);
}
public class SkillConfig(Skills skill = skillName, bool active = true, string color = "#42f5a7", CsTeam onlyTeam = CsTeam.None, bool needsTeammates = false) : Config.DefaultSkillInfo(skill, active, color, onlyTeam, needsTeammates)
public class SkillConfig(Skills skill = skillName, bool active = true, string color = "#42f5a7", CsTeam onlyTeam = CsTeam.None, bool disableOnFreezeTime = false, bool needsTeammates = false) : SkillsInfo.DefaultSkillInfo(skill, active, color, onlyTeam, disableOnFreezeTime, needsTeammates)
{
}
}