This commit is contained in:
Juzlus 2025-09-23 04:53:25 +02:00
parent a36fdbf92d
commit 04a4fdce0d
143 changed files with 3565 additions and 2344 deletions

View file

@ -1,9 +1,7 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Entities.Constants;
using CounterStrikeSharp.API.Modules.Utils;
using jRandomSkills.src.player;
using Microsoft.Extensions.Logging;
using static jRandomSkills.jRandomSkills;
namespace jRandomSkills
@ -11,11 +9,10 @@ namespace jRandomSkills
public class KillerFlash : ISkill
{
private const Skills skillName = Skills.KillerFlash;
private static readonly float flashDuration = Config.GetValue<float>(skillName, "flashDuration");
public static void LoadSkill()
{
SkillUtils.RegisterSkill(skillName, Config.GetValue<string>(skillName, "color"));
SkillUtils.RegisterSkill(skillName, SkillsInfo.GetValue<string>(skillName, "color"));
}
public static void PlayerBlind(EventPlayerBlind @event)
@ -27,7 +24,7 @@ namespace jRandomSkills
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player?.SteamID);
var attackerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == attacker?.SteamID);
if (attackerInfo?.Skill == skillName && playerInfo?.Skill != Skills.AntyFlash && player!.PlayerPawn.Value!.FlashDuration >= flashDuration)
if (attackerInfo?.Skill == skillName && playerInfo?.Skill != Skills.AntyFlash && player!.PlayerPawn.Value!.FlashDuration >= SkillsInfo.GetValue<float>(skillName, "flashDuration"))
player?.PlayerPawn?.Value?.CommitSuicide(false, true);
}
@ -36,7 +33,7 @@ namespace jRandomSkills
SkillUtils.TryGiveWeapon(player, CsItem.FlashbangGrenade);
}
public class SkillConfig(Skills skill = skillName, bool active = true, string color = "#57bcff", CsTeam onlyTeam = CsTeam.None, bool needsTeammates = false, float flashDuration = 1f) : Config.DefaultSkillInfo(skill, active, color, onlyTeam, needsTeammates)
public class SkillConfig(Skills skill = skillName, bool active = true, string color = "#57bcff", CsTeam onlyTeam = CsTeam.None, bool disableOnFreezeTime = false, bool needsTeammates = false, float flashDuration = 1f) : SkillsInfo.DefaultSkillInfo(skill, active, color, onlyTeam, disableOnFreezeTime, needsTeammates)
{
public float FlashDuration { get; set; } = flashDuration;
}