This commit is contained in:
Juzlus 2025-09-23 04:53:25 +02:00
parent a36fdbf92d
commit 04a4fdce0d
143 changed files with 3565 additions and 2344 deletions

View file

@ -4,18 +4,18 @@ using CounterStrikeSharp.API.Modules.Utils;
using jRandomSkills.src.player;
using System.Drawing;
using static jRandomSkills.jRandomSkills;
using System.Collections.Concurrent;
namespace jRandomSkills
{
public class Spectator : ISkill
{
private const Skills skillName = Skills.Spectator;
private static readonly float distance = Config.GetValue<float>(skillName, "distance");
private static readonly Dictionary<ulong, (uint, CDynamicProp, CCSPlayerPawn)> cameras = [];
private static readonly ConcurrentDictionary<ulong, (uint, CDynamicProp, CCSPlayerPawn)> cameras = [];
public static void LoadSkill()
{
SkillUtils.RegisterSkill(skillName, Config.GetValue<string>(skillName, "color"));
SkillUtils.RegisterSkill(skillName, SkillsInfo.GetValue<string>(skillName, "color"));
}
public static void NewRound()
@ -58,14 +58,7 @@ namespace jRandomSkills
{
var pawn = cameraInfo.Item3;
if (pawn.LifeState != (byte)LifeState_t.LIFE_ALIVE)
{
ChangeCamera(player, true);
continue;
}
if (pawn.AbsOrigin == null) continue;
var pos = pawn.AbsOrigin - SkillUtils.GetForwardVector(pawn.EyeAngles) * distance;
pos.Z += pawn.ViewOffset.Z;
cameraInfo.Item2.Teleport(pos, pawn.V_angle);
}
}
@ -106,15 +99,20 @@ namespace jRandomSkills
var enemy = enemies[Instance.Random.Next(enemies.Count)];
var pawn = enemy.PlayerPawn.Value;
if (pawn == null || !pawn.IsValid || pawn.CameraServices == null) return 0;
if (pawn == null || !pawn.IsValid || pawn.CameraServices == null || pawn.AbsOrigin == null) return 0;
var pos = pawn.AbsOrigin - SkillUtils.GetForwardVector(pawn.EyeAngles) * SkillsInfo.GetValue<float>(skillName, "distance");
pos.Z += pawn.ViewOffset.Z;
camera.Render = Color.FromArgb(0, 255, 255, 255);
camera.Teleport(pawn!.AbsOrigin, pawn.EyeAngles);
camera.Teleport(pos, new QAngle(0, pawn.EyeAngles.Y, 0));
camera.DispatchSpawn();
camera.AcceptInput("SetParent", pawn, pawn, "!activator");
if (cameras.TryGetValue(player.SteamID, out var cameraInfo))
cameras[player.SteamID] = (cameraInfo.Item1, camera, pawn);
cameras.AddOrUpdate(player.SteamID, (cameraInfo.Item1, camera, pawn), (k, v) => (cameraInfo.Item1, camera, pawn));
else
cameras[player.SteamID] = (pawn.CameraServices.ViewEntity.Raw, camera, pawn);
cameras.AddOrUpdate(player.SteamID, (pawn.CameraServices.ViewEntity.Raw, camera, pawn), (k, v) => (pawn.CameraServices.ViewEntity.Raw, camera, pawn));
return camera.EntityHandle.Raw;
}
@ -135,7 +133,7 @@ namespace jRandomSkills
}
}
public class SkillConfig(Skills skill = skillName, bool active = true, string color = "#42f5da", CsTeam onlyTeam = CsTeam.None, bool needsTeammates = false, float distance = 100f) : Config.DefaultSkillInfo(skill, active, color, onlyTeam, needsTeammates)
public class SkillConfig(Skills skill = skillName, bool active = true, string color = "#42f5da", CsTeam onlyTeam = CsTeam.None, bool disableOnFreezeTime = false, bool needsTeammates = false, float distance = 100f) : SkillsInfo.DefaultSkillInfo(skill, active, color, onlyTeam, disableOnFreezeTime, needsTeammates)
{
public float Distance { get; set; } = distance;
}