v.1.1.7
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143 changed files with 3565 additions and 2344 deletions
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@ -4,6 +4,7 @@ using CounterStrikeSharp.API.Modules.Utils;
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using jRandomSkills.src.player;
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using jRandomSkills.src.utils;
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using static jRandomSkills.jRandomSkills;
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using System.Collections.Concurrent;
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namespace jRandomSkills
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{
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@ -13,7 +14,7 @@ namespace jRandomSkills
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public static void LoadSkill()
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{
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SkillUtils.RegisterSkill(skillName, Config.GetValue<string>(skillName, "color"), false);
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SkillUtils.RegisterSkill(skillName, SkillsInfo.GetValue<string>(skillName, "color"), false);
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}
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public static void OnTick()
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@ -27,7 +28,7 @@ namespace jRandomSkills
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if (playerInfo == null || playerInfo.Skill != skillName) continue;
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var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray();
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HashSet<(string, string)> menuItems = [];
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ConcurrentBag<(string, string)> menuItems = [];
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foreach (var enemy in enemies)
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{
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var enemyInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == enemy.SteamID);
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@ -75,7 +76,7 @@ namespace jRandomSkills
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if (enemies.Length > 0)
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{
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List<string> skills = [];
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HashSet<(string, string)> menuItems = [];
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ConcurrentBag<(string, string)> menuItems = [];
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foreach (var enemy in enemies)
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{
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var enemyInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == enemy.SteamID);
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@ -137,6 +138,14 @@ namespace jRandomSkills
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SkillUtils.CloseMenu(player);
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Instance.SkillAction(enemySkill.ToString(), "EnableSkill", [player]);
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player.PrintToChat($" {ChatColors.Green}" + player.GetTranslation("thief_player_info", enemy.PlayerName));
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if (SkillsInfo.GetValue<bool>(enemySkill, "disableOnFreezeTime") && SkillUtils.IsFreezeTime())
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Instance?.AddTimer(Math.Max((float)(Event.freezeTimeEnd - DateTime.Now).TotalSeconds, 0), () => {
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if (Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID && p.Skill == enemySkill) == null) return;
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Instance?.SkillAction(enemySkill.ToString(), "EnableSkill", new[] { player });
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});
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else
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Instance?.SkillAction(enemySkill.ToString(), "EnableSkill", new[] { player });
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});
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Instance.AddTimer(.1f, () =>
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@ -148,7 +157,7 @@ namespace jRandomSkills
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});
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}
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public class SkillConfig(Skills skill = skillName, bool active = true, string color = "#adaec7", CsTeam onlyTeam = CsTeam.None, bool needsTeammates = false) : Config.DefaultSkillInfo(skill, active, color, onlyTeam, needsTeammates)
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public class SkillConfig(Skills skill = skillName, bool active = true, string color = "#adaec7", CsTeam onlyTeam = CsTeam.None, bool disableOnFreezeTime = false, bool needsTeammates = false) : SkillsInfo.DefaultSkillInfo(skill, active, color, onlyTeam, disableOnFreezeTime, needsTeammates)
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{
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}
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}
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