fighting crashes #1
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10dbf6629e
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0fb3d63cd8
145 changed files with 677278 additions and 1703 deletions
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@ -22,13 +22,13 @@ namespace src
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public ConcurrentBag<jSkill_PlayerInfo> SkillPlayer { get; set; } = [];
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public Random Random { get; } = new Random();
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public CCSGameRules? GameRules { get; set; }
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private ConcurrentBag<string> ManifestResources { get; set; } = ["models/actors/ghost_speaker.vmdl"];
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private ConcurrentBag<string> ManifestResources { get; set; } = ["models/sprays/spray_plane.vmdl"];
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public IWasdMenuManager? MenuManager;
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public override string ModuleName => "[CS2] [ jRandomSkills ]";
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public override string ModuleAuthor => "D3X, Juzlus";
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public override string ModuleDescription => "Plugin adds random skills every round for CS2 by D3X. Modified by Juzlus.";
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public override string ModuleVersion => "1.2.1.b8";
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public override string ModuleVersion => "1.2.1.b9";
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public override void Load(bool hotReload)
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{
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@ -79,8 +79,21 @@ namespace src
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internal object? SkillAction(string skill, string methodName, object[]? param = null)
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{
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if (string.IsNullOrEmpty(skill))
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return null;
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string className = $"src.player.skills.{skill}";
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Type? type = Type.GetType(className);
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Type? type = Type.GetType(className)
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?? Assembly.GetExecutingAssembly().GetType(className)
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?? AppDomain.CurrentDomain.GetAssemblies()
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.SelectMany(a =>
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{
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try { return a.GetTypes(); }
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catch (ReflectionTypeLoadException ex) { return ex.Types.Where(t => t!= null)!; }
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catch { return []; }
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})
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.FirstOrDefault(t => t != null && string.Equals(t.FullName, className, StringComparison.Ordinal));
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if (type != null && typeof(ISkill).IsAssignableFrom(type))
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{
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@ -89,6 +102,7 @@ namespace src
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}
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else
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Server.PrintToConsole($"Could not find or load {className}");
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return null;
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}
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