fighting crashes #1
This commit is contained in:
parent
10dbf6629e
commit
0fb3d63cd8
145 changed files with 677278 additions and 1703 deletions
|
|
@ -56,7 +56,7 @@ namespace src.player.skills
|
|||
playerPawn.Teleport(currentPosition, null, newVelocity);
|
||||
}
|
||||
|
||||
public class SkillConfig(Skills skill = skillName, bool active = true, string color = "#1e9ab0", CsTeam onlyTeam = CsTeam.None, bool disableOnFreezeTime = false, bool needsTeammates = false, string requiredPermission = "", float chanceFrom = .3f, float chanceTo = .4f, float jumpVelocity = 300f, float pushVelocity = 400f) : SkillsInfo.DefaultSkillInfo(skill, active, color, onlyTeam, disableOnFreezeTime, needsTeammates, requiredPermission)
|
||||
public class SkillConfig(Skills skill = skillName, bool active = true, string color = "#1e9ab0", CsTeam onlyTeam = CsTeam.None, bool disableOnFreezeTime = false, bool needsTeammates = false, string requiredPermission = "", int maxPerServer = -1, Rarity rarity = Rarity.Common, float chanceFrom = .3f, float chanceTo = .4f, float jumpVelocity = 300f, float pushVelocity = 400f) : SkillsInfo.DefaultSkillInfo(skill, active, color, onlyTeam, disableOnFreezeTime, needsTeammates, requiredPermission, maxPerServer, rarity)
|
||||
{
|
||||
public float ChanceFrom { get; set; } = chanceFrom;
|
||||
public float ChanceTo { get; set; } = chanceTo;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue