fighting crashes #1
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145 changed files with 677278 additions and 1703 deletions
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@ -32,7 +32,7 @@ namespace src.player.skills
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{
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public int HealthToAdd { get; set; }
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public float Cooldown { get; set; }
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public SkillConfig(Skills skill = skillName, bool active = true, string color = "#ff462e", CsTeam onlyTeam = CsTeam.None, bool disableOnFreezeTime = false, bool needsTeammates = false, string requiredPermission = "", int healthToAdd = 1, float cooldown = .25f) : base(skill, active, color, onlyTeam, needsTeammates)
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public SkillConfig(Skills skill = skillName, bool active = true, string color = "#ff462e", CsTeam onlyTeam = CsTeam.None, bool disableOnFreezeTime = false, bool needsTeammates = false, string requiredPermission = "", int maxPerServer = -1, Rarity rarity = utils.Rarity.Common, int healthToAdd = 1, float cooldown = .25f) : base(skill, active, color, onlyTeam, needsTeammates)
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{
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HealthToAdd = healthToAdd;
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Cooldown = cooldown;
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