v1.21.1.b8
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abd3aed8fd
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77 changed files with 1507 additions and 974 deletions
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@ -10,7 +10,7 @@ namespace src.player.skills
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public class Poison : ISkill
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{
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private const Skills skillName = Skills.Poison;
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private static readonly ConcurrentDictionary<CCSPlayerController, byte> poisonedPlayers = [];
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private static readonly ConcurrentDictionary<uint, byte> poisonedPlayers = [];
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private static readonly object setLock = new();
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public static void LoadSkill()
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@ -28,10 +28,14 @@ namespace src.player.skills
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{
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if (Server.TickCount % (int)(64 * SkillsInfo.GetValue<float>(skillName, "Cooldown")) == 0)
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{
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foreach (var player in poisonedPlayers.Keys)
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foreach (var playerIndex in poisonedPlayers.Keys)
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{
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var player = Utilities.GetPlayerFromIndex((int)playerIndex);
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if (player == null || !player.IsValid || player.PlayerPawn == null) continue;
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var pawn = player.PlayerPawn.Value;
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if (pawn == null || !pawn.IsValid) continue;
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if (pawn.Health <= SkillsInfo.GetValue<int>(skillName, "MinHealth")) continue;
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SkillUtils.TakeHealth(pawn, SkillsInfo.GetValue<int>(skillName, "Damage"));
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}
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@ -72,7 +76,7 @@ namespace src.player.skills
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return;
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}
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poisonedPlayers.TryAdd(enemy, 0);
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poisonedPlayers.TryAdd(enemy.Index, 0);
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playerInfo.SkillUsed = true;
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player.PrintToChat($" {ChatColors.Green}" + player.GetTranslation("poison_player_info", enemy.PlayerName));
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enemy.PrintToChat($" {ChatColors.Red}" + enemy.GetTranslation("poison_enemy_info"));
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@ -96,7 +100,7 @@ namespace src.player.skills
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public static void DisableSkill(CCSPlayerController player)
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{
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poisonedPlayers.TryRemove(player, out _);
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poisonedPlayers.TryRemove(player.Index, out _);
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SkillUtils.CloseMenu(player);
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}
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