Update readme and ModuleVersion to v1.2.2.b9
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@ -366,6 +366,43 @@ This plugin uses content from the following projects:
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## 📋 Changelog
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<details>
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<summary><b>v1.2.2.b9</b></summary>
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- #### General
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- ###### Fixed Jester's no-damage effect affecting players without the skill.
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- ###### Fixed Jester state not clearing if the holder died before round end.
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- ###### All skill data now resets every round, even for unused skills.
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- ###### Skills tracking players now clear targets when they disconnect (Poison, Deaf, Darkness, Glitch, Magnifier, Legless, No Rifles, Jammer, Jester).
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- ###### Fixed Aimbot keeping invalid native pointers, preventing possible crashes.
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- ###### An error in one skill's `OnTick` no longer stops other skills from updating.
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- ###### Fixed zero cooldown values causing errors (Poison, Regeneration, Hot Bomb, Healing Smoke, Toxic Smoke).
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- ###### Improved round change performance by removing unnecessary cleanup.
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- #### Skill improvements
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- ###### Second Chance:
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- ###### Now handles multiple lethal hits in the same tick and restores health instantly after damage. It also works correctly with damage-modifying skills.
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- ###### Spectator:
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- ###### Fixed rapid-fire caused by returning to your own view.
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- ###### Radar Hack:
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- ###### Players disguised as Chickens are visible on radar again.
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- ###### Focus:
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- ###### No-spread now stays active while at least one player has the skill.
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- ###### Friendly Fire:
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- ###### Restores `mp_autokick` at round end and no longer updates it on every team hit.
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- ###### Reactive Armor / Iana:
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- ###### No longer restore health after the skill is lost.
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- ###### Free Planter / Short Fuse:
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- ###### Restore `mp_c4timer` only if they changed it.
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- ###### Illusionist:
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- ###### Replica movement timer now stops on map change.
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- ###### Ghost / Ninja / C4 Camouflage:
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- ###### Improved hidden-player processing for better performance.
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**Full update contributed by @ByDexterTR in pull request #41. Thanks to ByDexterTR!**
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</details>
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<details>
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<summary><b>v1.2.2.b8</b></summary>
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