v1.1.0
This commit is contained in:
parent
6b8988ade4
commit
26cb787b57
125 changed files with 9157 additions and 1940 deletions
|
|
@ -1,6 +1,7 @@
|
|||
using System.Drawing;
|
||||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using jRandomSkills.src.player;
|
||||
using static jRandomSkills.jRandomSkills;
|
||||
|
||||
|
|
@ -8,14 +9,11 @@ namespace jRandomSkills
|
|||
{
|
||||
public class C4Camouflage : ISkill
|
||||
{
|
||||
private static Skills skillName = Skills.C4Camouflage;
|
||||
private const Skills skillName = Skills.C4Camouflage;
|
||||
|
||||
public static void LoadSkill()
|
||||
{
|
||||
if (Config.config.SkillsInfo.FirstOrDefault(s => s.Name == skillName.ToString())?.Active != true)
|
||||
return;
|
||||
|
||||
SkillUtils.RegisterSkill(skillName, "#00911f");
|
||||
SkillUtils.RegisterSkill(skillName, Config.GetValue<string>(skillName, "color"));
|
||||
|
||||
Instance.RegisterEventHandler<EventRoundFreezeEnd>((@event, info) =>
|
||||
{
|
||||
|
|
@ -23,6 +21,7 @@ namespace jRandomSkills
|
|||
{
|
||||
foreach (var player in Utilities.GetPlayers())
|
||||
{
|
||||
DisableSkill(player);
|
||||
if (!Instance.IsPlayerValid(player)) continue;
|
||||
var playerPawn = player.PlayerPawn?.Value;
|
||||
|
||||
|
|
@ -35,10 +34,15 @@ namespace jRandomSkills
|
|||
return HookResult.Continue;
|
||||
});
|
||||
|
||||
Instance.RegisterEventHandler<EventRoundEnd>((@event, info) =>
|
||||
Instance.RegisterEventHandler<EventPlayerDeath>((@event, info) =>
|
||||
{
|
||||
foreach (var player in Utilities.GetPlayers())
|
||||
var player = @event.Userid;
|
||||
if (!player.IsValid || player.PlayerPawn.Value == null) return HookResult.Continue;
|
||||
|
||||
var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
|
||||
if (playerInfo?.Skill == skillName)
|
||||
DisableSkill(player);
|
||||
|
||||
return HookResult.Continue;
|
||||
});
|
||||
|
||||
|
|
@ -117,5 +121,12 @@ namespace jRandomSkills
|
|||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class SkillConfig : Config.DefaultSkillInfo
|
||||
{
|
||||
public SkillConfig(Skills skill = skillName, bool active = true, string color = "#00911f", CsTeam onlyTeam = CsTeam.Terrorist, bool needsTeammates = false) : base(skill, active, color, onlyTeam, needsTeammates)
|
||||
{
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue