This commit is contained in:
Juzlus 2025-08-29 02:41:39 +02:00
parent 6b8988ade4
commit 26cb787b57
125 changed files with 9157 additions and 1940 deletions

View file

@ -11,7 +11,7 @@ namespace jRandomSkills
{
public class Chicken : ISkill
{
private static Skills skillName = Skills.Chicken;
private const Skills skillName = Skills.Chicken;
private static string[] disabledWeapons =
{
"weapon_ak47",
@ -44,10 +44,7 @@ namespace jRandomSkills
public static void LoadSkill()
{
if (Config.config.SkillsInfo.FirstOrDefault(s => s.Name == skillName.ToString())?.Active != true)
return;
SkillUtils.RegisterSkill(skillName, "#FF8B42");
SkillUtils.RegisterSkill(skillName, Config.GetValue<string>(skillName, "color"));
Instance.RegisterEventHandler<EventRoundFreezeEnd>((@event, info) =>
{
@ -82,7 +79,13 @@ namespace jRandomSkills
Instance.RegisterEventHandler<EventPlayerDeath>((@event, info) =>
{
DisableSkill(@event.Userid);
var player = @event.Userid;
if (!player.IsValid || player.PlayerPawn.Value == null) return HookResult.Continue;
var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill == skillName)
DisableSkill(player);
return HookResult.Continue;
});
@ -95,6 +98,13 @@ namespace jRandomSkills
return HookResult.Continue;
});
Instance.RegisterEventHandler<EventRoundStart>((@event, info) =>
{
foreach (var player in Utilities.GetPlayers())
SetWeaponAttack(player, false);
return HookResult.Continue;
});
Instance.RegisterListener<OnTick>(OnTick);
}
@ -104,7 +114,6 @@ namespace jRandomSkills
if (playerPawn != null)
{
playerPawn.VelocityModifier = 1.1f;
Utilities.SetStateChanged(player, "CCSPlayerPawn", "m_flVelocityModifier");
playerPawn.Health = 50;
Utilities.SetStateChanged(playerPawn, "CBaseEntity", "m_iHealth");
@ -127,7 +136,6 @@ namespace jRandomSkills
if (playerPawn != null)
{
playerPawn.VelocityModifier = 1f;
Utilities.SetStateChanged(player, "CCSPlayerPawn", "m_flVelocityModifier");
playerPawn.Health += 50;
Utilities.SetStateChanged(playerPawn, "CBaseEntity", "m_iHealth");
@ -219,5 +227,12 @@ namespace jRandomSkills
var hudContent = infoLine + skillLine + remainingLine;
player.PrintToCenterHtml(hudContent);
}
public class SkillConfig : Config.DefaultSkillInfo
{
public SkillConfig(Skills skill = skillName, bool active = true, string color = "#FF8B42", CsTeam onlyTeam = CsTeam.None, bool needsTeammates = false) : base(skill, active, color, onlyTeam, needsTeammates)
{
}
}
}
}