This commit is contained in:
Juzlus 2025-08-29 02:41:39 +02:00
parent 6b8988ade4
commit 26cb787b57
125 changed files with 9157 additions and 1940 deletions

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using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Utils;
using jRandomSkills.src.player;
using jRandomSkills.src.utils;
using static jRandomSkills.jRandomSkills;
namespace jRandomSkills
{
public class Darkness : ISkill
{
private const Skills skillName = Skills.Darkness;
private static float brightness = Config.GetValue<float>(skillName, "brightness");
private static Dictionary<CCSPlayerController, CPostProcessingVolume> deafultPostProcessing = new Dictionary<CCSPlayerController, CPostProcessingVolume>();
private static List<CPostProcessingVolume> newPostProcessing = new List<CPostProcessingVolume>();
public static void LoadSkill()
{
SkillUtils.RegisterSkill(skillName, Config.GetValue<string>(skillName, "color"), false);
Instance.RegisterEventHandler<EventRoundFreezeEnd>((@event, info) =>
{
Instance.AddTimer(0.1f, () =>
{
foreach (var player in Utilities.GetPlayers())
{
if (!Instance.IsPlayerValid(player)) continue;
var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill != skillName) continue;
EnableSkill(player);
}
});
return HookResult.Continue;
});
Instance.RegisterEventHandler<EventRoundEnd>((@event, info) =>
{
foreach (var player in deafultPostProcessing.Keys)
DisableSkill(player);
foreach (var postProcessing in newPostProcessing)
postProcessing.Remove();
newPostProcessing.Clear();
return HookResult.Continue;
});
Instance.RegisterEventHandler<EventPlayerDeath>((@event, info) =>
{
SetUpPostProcessing(@event.Userid, true);
return HookResult.Continue;
});
}
public static void TypeSkill(CCSPlayerController player, string[] commands)
{
if (player == null || !player.IsValid || !player.PawnIsAlive) return;
var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill != skillName) return;
if (playerInfo.SkillChance == 1)
{
player.PrintToChat($" {ChatColors.Red}{Localization.GetTranslation("areareaper_used_info")}");
return;
}
string enemyId = commands[0];
var enemy = Utilities.GetPlayers().FirstOrDefault(p => p.Team != player.Team && p.Index.ToString() == enemyId);
if (enemy == null)
{
player.PrintToChat($" {ChatColors.Red}" + Localization.GetTranslation("selectplayerskill_incorrect_enemy_index"));
return;
}
SetUpPostProcessing(enemy);
playerInfo.SkillChance = 1;
player.PrintToChat($" {ChatColors.Green}" + Localization.GetTranslation("darkness_player_info", enemy.PlayerName));
enemy.PrintToChat($" {ChatColors.Red}" + Localization.GetTranslation("darkness_enemy_info"));
}
public static void EnableSkill(CCSPlayerController player)
{
var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
playerInfo.SkillChance = 0;
SkillUtils.PrintToChat(player, Localization.GetTranslation("darkness") + ":", false);
player.PrintToChat($" {ChatColors.Green}{Localization.GetTranslation("darkness_select_info")}");
var enemies = Utilities.GetPlayers().Where(p => p.Team != player.Team && p.IsValid && !p.IsBot).ToArray();
if (enemies.Length > 0)
{
foreach (var enemy in enemies)
player.PrintToChat($" {ChatColors.Green}⠀⠀⠀[{ChatColors.Red}{enemy.Index}{ChatColors.Green}] {enemy.PlayerName}");
}
else
player.PrintToChat($" {ChatColors.Red}⠀⠀⠀{Localization.GetTranslation("selectplayerskill_incorrect_enemy_index")}");
player.PrintToChat($" {ChatColors.Green}{Localization.GetTranslation("selectplayerskill_command")} {ChatColors.Red}index");
}
public static void DisableSkill(CCSPlayerController player)
{
SetUpPostProcessing(player, true);
}
private static void SetUpPostProcessing(CCSPlayerController player, bool dontCreateNew = false)
{
if (deafultPostProcessing.TryGetValue(player, out var oldPostProcessing))
{
player.PlayerPawn.Value.CameraServices.PostProcessingVolumes.FirstOrDefault().Raw = oldPostProcessing.EntityHandle.Raw;
deafultPostProcessing.Remove(player);
Utilities.SetStateChanged(player.PlayerPawn.Value, "CBasePlayerPawn", "m_pCameraServices");
return;
}
if (dontCreateNew)
return;
var postProcessing = Utilities.CreateEntityByName<CPostProcessingVolume>("post_processing_volume");
postProcessing.ExposureControl = true;
postProcessing.MaxExposure = brightness;
postProcessing.MinExposure = brightness;
deafultPostProcessing.TryAdd(player, player.PlayerPawn.Value.CameraServices.PostProcessingVolumes.FirstOrDefault().Value);
player.PlayerPawn.Value.CameraServices.PostProcessingVolumes.FirstOrDefault().Raw = postProcessing.EntityHandle.Raw;
Utilities.SetStateChanged(player.PlayerPawn.Value, "CBasePlayerPawn", "m_pCameraServices");
}
public class SkillConfig : Config.DefaultSkillInfo
{
public float Brightness { get; set; }
public SkillConfig(Skills skill = skillName, bool active = true, string color = "#383838", CsTeam onlyTeam = CsTeam.None, bool needsTeammates = false, float brightness = .01f) : base(skill, active, color, onlyTeam, needsTeammates)
{
Brightness = brightness;
}
}
}
}