This commit is contained in:
Juzlus 2025-08-29 02:41:39 +02:00
parent 6b8988ade4
commit 26cb787b57
125 changed files with 9157 additions and 1940 deletions

View file

@ -1,5 +1,6 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Utils;
using jRandomSkills.src.player;
using static jRandomSkills.jRandomSkills;
@ -7,7 +8,7 @@ namespace jRandomSkills
{
public class Hermit : ISkill
{
private static Skills skillName = Skills.Hermit;
private const Skills skillName = Skills.Hermit;
private static readonly Dictionary<string, int> maxReserveAmmo = new Dictionary<string, int>
{
{ "weapon_glock", 120 },
@ -47,12 +48,11 @@ namespace jRandomSkills
{ "weapon_negev", 300 }
};
private static int healthToAdd = Config.GetValue<int>(skillName, "healthToAdd");
public static void LoadSkill()
{
if (Config.config.SkillsInfo.FirstOrDefault(s => s.Name == skillName.ToString())?.Active != true)
return;
SkillUtils.RegisterSkill(skillName, "#ded678");
SkillUtils.RegisterSkill(skillName, Config.GetValue<string>(skillName, "color"));
Instance.RegisterEventHandler<EventPlayerDeath>((@event, info) =>
{
@ -74,10 +74,19 @@ namespace jRandomSkills
Utilities.SetStateChanged(weapon, "CBasePlayerWeapon", "m_iClip1");
Utilities.SetStateChanged(weapon, "CBasePlayerWeapon", "m_pReserveAmmo");
SkillUtils.AddHealth(pawn, 25);
SkillUtils.AddHealth(pawn, healthToAdd);
return HookResult.Continue;
});
}
public class SkillConfig : Config.DefaultSkillInfo
{
public int HealthToAdd { get; set; }
public SkillConfig(Skills skill = skillName, bool active = true, string color = "#ded678", CsTeam onlyTeam = CsTeam.None, bool needsTeammates = false, int healthToAdd = 25) : base(skill, active, color, onlyTeam, needsTeammates)
{
HealthToAdd = healthToAdd;
}
}
}
}