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Juzlus 2025-08-29 02:41:39 +02:00
parent 6b8988ade4
commit 26cb787b57
125 changed files with 9157 additions and 1940 deletions

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using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Entities.Constants;
using CounterStrikeSharp.API.Modules.Utils;
using CS2TraceRay.Class;
using CS2TraceRay.Struct;
using jRandomSkills.src.player;
using System.Numerics;
using static jRandomSkills.jRandomSkills;
using Vector = CounterStrikeSharp.API.Modules.Utils.Vector;
namespace jRandomSkills
{
public class LongZeus : ISkill
{
private const Skills skillName = Skills.LongZeus;
private static float maxDistance = Config.GetValue<float>(skillName, "maxDistance");
public unsafe static void LoadSkill()
{
SkillUtils.RegisterSkill(skillName, Config.GetValue<string>(skillName, "color"));
Instance.RegisterEventHandler<EventRoundFreezeEnd>((@event, info) =>
{
Instance.AddTimer(0.1f, () =>
{
foreach (var player in Utilities.GetPlayers())
{
if (!Instance.IsPlayerValid(player)) continue;
var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill != skillName) continue;
EnableSkill(player);
}
});
return HookResult.Continue;
});
Instance.RegisterEventHandler<EventWeaponFire>((@event, info) =>
{
var player = @event.Userid;
if (!Instance.IsPlayerValid(player)) return HookResult.Continue;
var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill != skillName) return HookResult.Continue;
var activeWeapon = player.Pawn.Value.WeaponServices.ActiveWeapon.Value;
if (activeWeapon?.DesignerName != "weapon_taser") return HookResult.Continue;
var pawn = player.PlayerPawn.Value;
Vector eyePos = new Vector(pawn.AbsOrigin.X, pawn.AbsOrigin.Y, pawn.AbsOrigin.Z + pawn.ViewOffset.Z);
Vector endPos = eyePos + SkillUtils.GetForwardVector(pawn.EyeAngles) * maxDistance;
Ray ray = new Ray(Vector3.Zero);
CTraceFilter filter = new CTraceFilter(pawn.Index, pawn.Index)
{
m_nObjectSetMask = 0xf,
m_nCollisionGroup = (byte)CollisionGroup.COLLISION_GROUP_PLAYER_MOVEMENT,
m_nInteractsWith = pawn.GetInteractsWith(),
m_nInteractsExclude = 0,
m_nBits = 11,
m_bIterateEntities = true,
m_bHitTriggers = false,
m_nInteractsAs = 0x40000
};
filter.m_nHierarchyIds[0] = pawn.GetHierarchyId();
filter.m_nHierarchyIds[1] = 0;
CGameTrace trace = TraceRay.TraceHull(eyePos, endPos, filter, ray);
if (!trace.HitPlayer(out CCSPlayerController? target) || target == null)
return HookResult.Continue;
if (target.Handle == player.Handle) return HookResult.Continue;
SkillUtils.TakeHealth(target.PlayerPawn.Value, 9999);
return HookResult.Continue;
});
}
public static void EnableSkill(CCSPlayerController player)
{
SkillUtils.TryGiveWeapon(player, CsItem.Zeus);
}
public class SkillConfig : Config.DefaultSkillInfo
{
public float MaxDistance { get; set; }
public SkillConfig(Skills skill = skillName, bool active = true, string color = "#6effc7", CsTeam onlyTeam = CsTeam.None, bool needsTeammates = false, float maxDistance = 4096f) : base(skill, active, color, onlyTeam, needsTeammates)
{
MaxDistance = maxDistance;
}
}
}
}