v1.1.0
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6b8988ade4
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26cb787b57
125 changed files with 9157 additions and 1940 deletions
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@ -1,4 +1,4 @@
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using CounterStrikeSharp.API;
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/*using CounterStrikeSharp.API;
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using CounterStrikeSharp.API.Core;
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using jRandomSkills.src.player;
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using static jRandomSkills.jRandomSkills;
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@ -7,7 +7,7 @@ namespace jRandomSkills
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{
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public class Mute : ISkill
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{
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private static Skills skillName = Skills.AntyHead;
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private const Skills skillName = Skills.Mute;
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public static void LoadSkill()
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{
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@ -19,17 +19,20 @@ namespace jRandomSkills
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Instance.RegisterListener<Listeners.OnEntitySpawned>(@event =>
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{
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var name = @event.DesignerName;
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if (!name.EndsWith("_projectile") && name != "instanced_scripted_scene")
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if (!name.EndsWith("_projectile"))
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return;
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if (@event.DesignerName == "instanced_scripted_scene")
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{
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@event.AcceptInput("Kill");
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@event.Remove();
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return;
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}
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var grenade = @event.As<CBaseCSGrenadeProjectile>();
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var pawn = grenade.OwnerEntity.Value.As<CCSPlayerPawn>();
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var player = pawn.Controller.Value.As<CCSPlayerController>();
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var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
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if (playerInfo?.Skill != skillName) return;
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Server.NextFrame(() => {
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var grenade = @event.As<CBaseCSGrenadeProjectile>();
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grenade.DetonateTime = float.MaxValue;
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switch (name)
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{
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case "smokegrenade_projectile":
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@ -39,6 +42,7 @@ namespace jRandomSkills
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case "molotov_projectile":
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var molotov = @event.As<CMolotovProjectile>();
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molotov.Detonated = true;
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molotov.StillTimer.Timestamp = float.MaxValue;
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break;
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case "decoy_projectile":
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var decoy = @event.As<CDecoyProjectile>();
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@ -46,12 +50,8 @@ namespace jRandomSkills
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decoy.DecoyShotTick = int.MaxValue;
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decoy.ShotsRemaining = int.MaxValue;
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break;
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default:
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var grenade = @event.As<CBaseCSGrenadeProjectile>();
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grenade.DetonateTime = float.MaxValue;
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break;
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}
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// deoy smoke molo/inter
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Instance.AddTimer(5f, () =>
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{
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if (@event != null && @event.IsValid)
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@ -61,4 +61,4 @@ namespace jRandomSkills
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});
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}
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}
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}
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}*/
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