v1.1.0
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6b8988ade4
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125 changed files with 9157 additions and 1940 deletions
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@ -1,5 +1,6 @@
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using CounterStrikeSharp.API;
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using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Modules.Utils;
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using jRandomSkills.src.player;
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using static CounterStrikeSharp.API.Core.Listeners;
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using static jRandomSkills.jRandomSkills;
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@ -8,14 +9,11 @@ namespace jRandomSkills
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{
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public class NoRecoil : ISkill
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{
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private static Skills skillName = Skills.NoRecoil;
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private const Skills skillName = Skills.NoRecoil;
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public static void LoadSkill()
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{
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if (Config.config.SkillsInfo.FirstOrDefault(s => s.Name == skillName.ToString())?.Active != true)
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return;
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SkillUtils.RegisterSkill(skillName, "#8a42f5");
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SkillUtils.RegisterSkill(skillName, Config.GetValue<string>(skillName, "color"));
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Instance.RegisterEventHandler<EventRoundFreezeEnd>((@event, info) =>
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{
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@ -24,7 +22,6 @@ namespace jRandomSkills
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foreach (var player in Utilities.GetPlayers())
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{
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if (!Instance.IsPlayerValid(player)) continue;
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player.RemoveItemByDesignerName("weapon_healthshot");
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var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
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if (playerInfo?.Skill != skillName) continue;
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EnableSkill(player);
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@ -73,5 +70,12 @@ namespace jRandomSkills
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}
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}
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}
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public class SkillConfig : Config.DefaultSkillInfo
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{
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public SkillConfig(Skills skill = skillName, bool active = true, string color = "#8a42f5", CsTeam onlyTeam = CsTeam.None, bool needsTeammates = false) : base(skill, active, color, onlyTeam, needsTeammates)
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{
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}
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}
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}
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}
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