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Juzlus 2025-08-29 02:41:39 +02:00
parent 6b8988ade4
commit 26cb787b57
125 changed files with 9157 additions and 1940 deletions

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using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Utils;
using jRandomSkills.src.player;
using jRandomSkills.src.utils;
using static CounterStrikeSharp.API.Core.Listeners;
using static jRandomSkills.jRandomSkills;
namespace jRandomSkills
{
public class PsychicDefusing : ISkill
{
private const Skills skillName = Skills.PsychicDefusing;
private static readonly Dictionary<CCSPlayerPawn, PlayerSkillInfo> SkillPlayerInfo = new Dictionary<CCSPlayerPawn, PlayerSkillInfo>();
private static Vector bombLocation = null;
private static float maxDefusingRange = Config.GetValue<float>(skillName, "maxDefusingRange");
private static float defusingTime = Config.GetValue<float>(skillName, "defusingTime");
private static float tickRate = 64f;
public static void LoadSkill()
{
SkillUtils.RegisterSkill(skillName, Config.GetValue<string>(skillName, "color"));
Instance.RegisterEventHandler<EventRoundFreezeEnd>((@event, info) =>
{
Instance.AddTimer(0.1f, () =>
{
foreach (var player in Utilities.GetPlayers())
{
if (!Instance.IsPlayerValid(player)) continue;
var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill != skillName) continue;
EnableSkill(player);
}
});
return HookResult.Continue;
});
Instance.RegisterEventHandler<EventRoundEnd>((@event, info) =>
{
SkillPlayerInfo.Clear();
bombLocation = null;
return HookResult.Continue;
});
Instance.RegisterEventHandler<EventPlayerDeath>((@event, info) =>
{
var player = @event.Userid;
var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill == skillName)
if (SkillPlayerInfo.ContainsKey(player.PlayerPawn.Value))
SkillPlayerInfo.Remove(player.PlayerPawn.Value);
return HookResult.Continue;
});
Instance.RegisterEventHandler<EventBombPlanted>((@event, info) =>
{
var plantedBomb = Utilities.FindAllEntitiesByDesignerName<CPlantedC4>("planted_c4").FirstOrDefault();
if (plantedBomb != null)
bombLocation = plantedBomb.AbsOrigin;
return HookResult.Continue;
});
Instance.RegisterListener<OnTick>(() =>
{
if (bombLocation == null) return;
foreach (var skillInfo in SkillPlayerInfo)
{
var player = skillInfo.Key;
var info = skillInfo.Value;
if (SkillUtils.GetDistance(player.AbsOrigin, bombLocation) > maxDefusingRange)
{
info.Defusing = false;
info.DefusingTime = defusingTime;
continue;
}
if (!info.Defusing)
player.EmitSound("c4.disarmstart");
info.Defusing = true;
info.DefusingTime -= (1f / tickRate);
if (info.DefusingTime <= 0)
{
var plantedBomb = Utilities.FindAllEntitiesByDesignerName<CPlantedC4>("planted_c4").FirstOrDefault();
if (plantedBomb != null)
{
plantedBomb.Remove();
SkillUtils.TerminateRound(CsTeam.CounterTerrorist);
}
SkillPlayerInfo.Clear();
}
UpdateHUD(player.Controller.Value.As<CCSPlayerController>(), info);
}
});
}
public static void EnableSkill(CCSPlayerController player)
{
SkillPlayerInfo[player.PlayerPawn.Value] = new PlayerSkillInfo
{
SteamID = player.SteamID,
Defusing = false,
DefusingTime = defusingTime,
};
}
public static void DisableSkill(CCSPlayerController player)
{
if (SkillPlayerInfo.ContainsKey(player.PlayerPawn.Value))
SkillPlayerInfo.Remove(player.PlayerPawn.Value);
}
private static void UpdateHUD(CCSPlayerController player, PlayerSkillInfo skillInfo)
{
if (!skillInfo.Defusing) return;
int cooldown = (int)skillInfo.DefusingTime + 1;
var skillData = SkillData.Skills.FirstOrDefault(s => s.Skill == skillName);
if (skillData == null) return;
string infoLine = $"<font class='fontSize-l' class='fontWeight-Bold' color='#FFFFFF'>{Localization.GetTranslation("your_skill")}:</font> <br>";
string skillLine = $"<font class='fontSize-l' class='fontWeight-Bold' color='{skillData.Color}'>{skillData.Name}</font> <br>";
string remainingLine = cooldown != 0 ? $"<font class='fontSize-m' color='#FFFFFF'>{Localization.GetTranslation("psychicdefusing_hud_info", $"<font color='#00d5ff'>{cooldown}</font>")}</font> <br>" : "";
var hudContent = infoLine + skillLine + remainingLine;
player.PrintToCenterHtml(hudContent);
}
public class PlayerSkillInfo
{
public ulong SteamID { get; set; }
public bool Defusing { get; set; }
public float DefusingTime { get; set; }
}
public class SkillConfig : Config.DefaultSkillInfo
{
public float MaxDefusingRange { get; set; }
public float DefusingTime { get; set; }
public SkillConfig(Skills skill = skillName, bool active = true, string color = "#507529", CsTeam onlyTeam = CsTeam.CounterTerrorist, bool needsTeammates = false, float maxDefusingRange = 80f, float defusingTime = 10f) : base(skill, active, color, onlyTeam, needsTeammates)
{
MaxDefusingRange = maxDefusingRange;
DefusingTime = defusingTime;
}
}
}
}