This commit is contained in:
Juzlus 2025-08-29 02:41:39 +02:00
parent 6b8988ade4
commit 26cb787b57
125 changed files with 9157 additions and 1940 deletions

View file

@ -1,5 +1,6 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Utils;
using jRandomSkills.src.player;
using static jRandomSkills.jRandomSkills;
@ -7,25 +8,24 @@ namespace jRandomSkills
{
public class RobinHood : ISkill
{
private static Skills skillName = Skills.RobinHood;
private const Skills skillName = Skills.RobinHood;
private static int moneyMultiplier = Config.GetValue<int>(skillName, "moneyMultiplier");
public static void LoadSkill()
{
if (Config.config.SkillsInfo.FirstOrDefault(s => s.Name == skillName.ToString())?.Active != true)
return;
SkillUtils.RegisterSkill(skillName, "#119125");
SkillUtils.RegisterSkill(skillName, Config.GetValue<string>(skillName, "color"));
Instance.RegisterEventHandler<EventPlayerHurt>((@event, info) =>
{
var victim = @event.Userid;
var attacker = @event.Attacker;
var damage = @event.DmgHealth;
if (!Instance.IsPlayerValid(victim) || !Instance.IsPlayerValid(attacker)) return HookResult.Continue;
if (!Instance.IsPlayerValid(attacker) || !Instance.IsPlayerValid(victim) || attacker == victim) return HookResult.Continue;
var attackerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == attacker.SteamID);
if (attackerInfo?.Skill != skillName) return HookResult.Continue;
int moneyToSteal = damage * 35;
int moneyToSteal = damage * moneyMultiplier;
StealMoney(victim, attacker, moneyToSteal);
return HookResult.Continue;
@ -45,5 +45,14 @@ namespace jRandomSkills
attackerMoneyServices.Account = Math.Min(attackerMoneyServices.Account + moneyToAdd, 16000);
Utilities.SetStateChanged(attacker, "CCSPlayerController", "m_pInGameMoneyServices");
}
public class SkillConfig : Config.DefaultSkillInfo
{
public int MoneyMultiplier { get; set; }
public SkillConfig(Skills skill = skillName, bool active = true, string color = "#119125", CsTeam onlyTeam = CsTeam.None, bool needsTeammates = false, int moneyMultiplier = 35) : base(skill, active, color, onlyTeam, needsTeammates)
{
MoneyMultiplier = moneyMultiplier;
}
}
}
}