This commit is contained in:
Juzlus 2025-08-29 02:41:39 +02:00
parent 6b8988ade4
commit 26cb787b57
125 changed files with 9157 additions and 1940 deletions

View file

@ -1,9 +1,8 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Entities;
using CounterStrikeSharp.API.Core.Attributes;
using CounterStrikeSharp.API.Modules.Utils;
using jRandomSkills.src.player;
using System.Collections.Generic;
using System.Drawing;
using static jRandomSkills.jRandomSkills;
@ -11,16 +10,13 @@ namespace jRandomSkills
{
public class Wallhack : ISkill
{
private static Skills skillName = Skills.Wallhack;
private static List<CDynamicProp> glows = new List<CDynamicProp>();
private static Dictionary<CCSPlayerController, byte> orginalTeams = new Dictionary<CCSPlayerController, byte>();
private const Skills skillName = Skills.Wallhack;
private static bool exists = false;
private static List<(CDynamicProp, CDynamicProp)> glows = new List<(CDynamicProp, CDynamicProp)>();
public static void LoadSkill()
{
if (Config.config.SkillsInfo.FirstOrDefault(s => s.Name == skillName.ToString())?.Active != true)
return;
SkillUtils.RegisterSkill(skillName, "#5d00ff");
SkillUtils.RegisterSkill(skillName, Config.GetValue<string>(skillName, "color"));
Instance.RegisterEventHandler<EventRoundFreezeEnd>((@event, @info) =>
{
@ -33,42 +29,51 @@ namespace jRandomSkills
var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill == skillName)
{
EnableSkill(player);
}
}
if (exists)
Instance.RegisterListener<Listeners.CheckTransmit>(CheckTransmit);
});
return HookResult.Continue;
});
Instance.RegisterEventHandler<EventRoundEnd>((@event, @info) =>
{
DisableSkill(null);
foreach (var glow in glows)
{
glow.Item1.Remove();
glow.Item2.Remove();
}
glows.Clear();
if (exists)
Instance.RemoveListener<Listeners.CheckTransmit>(CheckTransmit);
exists = false;
return HookResult.Continue;
});
}
public static void EnableSkill(CCSPlayerController player)
public static void CheckTransmit([CastFrom(typeof(nint))] CCheckTransmitInfoList infoList)
{
SetGlowEffectForEnemies(player);
orginalTeams.TryAdd(player, player.TeamNum);
player.PlayerPawn.Value.TeamNum = 1;
foreach (var (info, player) in infoList)
{
if (player == null) continue;
var playerInfo = Instance.skillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (playerInfo?.Skill == skillName) continue;
foreach (var glow in glows)
{
info.TransmitEntities.Remove(glow.Item1);
info.TransmitEntities.Remove(glow.Item2);
}
}
}
public static void DisableSkill(CCSPlayerController player)
public static void EnableSkill(CCSPlayerController player)
{
foreach (var glow in glows)
{
glows.Remove(glow);
glow.Remove();
}
foreach (var orginalTeam in orginalTeams)
{
if (orginalTeam.Key != null)
orginalTeam.Key.PlayerPawn.Value.TeamNum = orginalTeam.Value;
orginalTeams.Remove(orginalTeam.Key);
}
exists = true;
SetGlowEffectForEnemies(player);
}
private static async void SetGlowEffectForEnemies(CCSPlayerController player)
@ -101,13 +106,20 @@ namespace jRandomSkills
modelGlow.Glow.GlowColorOverride = enemy.Team == CsTeam.Terrorist ? Color.FromArgb(255, 255, 165, 0) : Color.FromArgb(255, 173, 216, 230);
modelGlow.Glow.GlowRange = 5000;
modelGlow.Glow.GlowTeam = (int)CsTeam.Spectator;
modelGlow.Glow.GlowTeam = (int)player.Team;
modelGlow.Glow.GlowType = 3;
modelGlow.Glow.GlowRangeMin = 100;
modelRelay.AcceptInput("FollowEntity", enemyPawn, modelRelay, "!activator");
modelGlow.AcceptInput("FollowEntity", modelRelay, modelGlow, "!activator");
glows.Add(modelRelay);
glows.Add((modelRelay, modelGlow));
}
}
public class SkillConfig : Config.DefaultSkillInfo
{
public SkillConfig(Skills skill = skillName, bool active = true, string color = "#5d00ff", CsTeam onlyTeam = CsTeam.None, bool needsTeammates = false) : base(skill, active, color, onlyTeam, needsTeammates)
{
}
}
}