v1.2.2.b1
This commit is contained in:
parent
0fb3d63cd8
commit
46195c2663
147 changed files with 3470 additions and 2161 deletions
|
|
@ -1,6 +1,7 @@
|
|||
using CounterStrikeSharp.API;
|
||||
using CounterStrikeSharp.API.Core;
|
||||
using CounterStrikeSharp.API.Modules.Utils;
|
||||
using Microsoft.Extensions.Logging;
|
||||
using src.utils;
|
||||
using System.Collections.Concurrent;
|
||||
using static src.jRandomSkills;
|
||||
|
|
@ -10,7 +11,7 @@ namespace src.player.skills
|
|||
public class ChillOut : ISkill
|
||||
{
|
||||
private const Skills skillName = Skills.ChillOut;
|
||||
private static readonly ConcurrentDictionary<ulong, float> plantingPlayers = [];
|
||||
private static readonly ConcurrentDictionary<uint, float> plantingPlayers = [];
|
||||
|
||||
public static void LoadSkill()
|
||||
{
|
||||
|
|
@ -25,25 +26,27 @@ namespace src.player.skills
|
|||
public static void DisableSkill(CCSPlayerController player)
|
||||
{
|
||||
if (player == null || !player.IsValid) return;
|
||||
plantingPlayers.TryRemove(player.SteamID, out _);
|
||||
plantingPlayers.TryRemove(player.Index, out _);
|
||||
SkillUtils.ResetPrintHTML(player);
|
||||
}
|
||||
|
||||
public static void BombAbortplant(EventBombAbortplant @event)
|
||||
{
|
||||
var user = @event.Userid;
|
||||
if (user == null || !user.IsValid || !user.PawnIsAlive) return;
|
||||
plantingPlayers.TryRemove(user.SteamID, out _);
|
||||
var user = PlayerManager.GetPlayerEvent(@event.Userid);
|
||||
if (!Instance.IsPlayerValid(user)) return;
|
||||
|
||||
plantingPlayers.TryRemove(user.Index, out _);
|
||||
SkillUtils.ResetPrintHTML(user);
|
||||
}
|
||||
|
||||
public static void BombBeginplant(EventBombBeginplant @event)
|
||||
{
|
||||
var player = @event.Userid;
|
||||
var player = PlayerManager.GetPlayerEvent(@event.Userid);
|
||||
if (!Instance.IsPlayerValid(player)) return;
|
||||
plantingPlayers.TryAdd(player!.SteamID, Server.CurrentTime);
|
||||
|
||||
var anyChillOut = Instance.SkillPlayer.FirstOrDefault(p => p.Skill == skillName);
|
||||
plantingPlayers.TryAdd(player!.Index, Server.CurrentTime);
|
||||
|
||||
var anyChillOut = PlayerManager.GetAllPlayers().FirstOrDefault(p => p.Skill == skillName);
|
||||
if (anyChillOut != null)
|
||||
{
|
||||
var bombEntities = Utilities.FindAllEntitiesByDesignerName<CC4>("weapon_c4").ToList();
|
||||
|
|
@ -58,9 +61,10 @@ namespace src.player.skills
|
|||
|
||||
public static void BombPlanted(EventBombPlanted @event)
|
||||
{
|
||||
var player = @event.Userid;
|
||||
var player = PlayerManager.GetPlayerEvent(@event.Userid);
|
||||
if (!Instance.IsPlayerValid(player)) return;
|
||||
plantingPlayers.TryRemove(player!.SteamID, out _);
|
||||
|
||||
plantingPlayers.TryRemove(player!.Index, out _);
|
||||
SkillUtils.ResetPrintHTML(player);
|
||||
}
|
||||
|
||||
|
|
@ -71,9 +75,9 @@ namespace src.player.skills
|
|||
|
||||
foreach (var player in Utilities.GetPlayers().Where(p => p.Team == CsTeam.Terrorist))
|
||||
{
|
||||
if (!Instance.IsPlayerValid(player)) continue;
|
||||
if (player == null || !player.IsValid) continue;
|
||||
|
||||
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
|
||||
var playerInfo = PlayerManager.GetPlayerByIndex(PlayerManager.GetPlayerEvent(player)!.Index);
|
||||
if (playerInfo == null) continue;
|
||||
|
||||
var pawn = player.PlayerPawn.Value;
|
||||
|
|
@ -83,7 +87,7 @@ namespace src.player.skills
|
|||
var activeWeapon = pawn.WeaponServices.ActiveWeapon.Value;
|
||||
if (activeWeapon == null || !activeWeapon.IsValid || activeWeapon.DesignerName != "weapon_c4") continue;
|
||||
|
||||
if (plantingPlayers.TryGetValue(player.SteamID, out float plantTime))
|
||||
if (plantingPlayers.TryGetValue(player.Index, out float plantTime))
|
||||
{
|
||||
float remaining = plantTime + extraTime - currentTime;
|
||||
playerInfo.PrintHTML = $"{player.GetTranslation("planter_planting", $"<font color='#00FF00'>{Math.Max(0, remaining):0.0}s</font>")}";
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue