v1.2.2.b1

This commit is contained in:
Juzlus 2026-05-24 23:13:56 +02:00
parent 0fb3d63cd8
commit 46195c2663
147 changed files with 3470 additions and 2161 deletions

View file

@ -27,7 +27,10 @@ namespace src.player.skills
foreach (var player in Utilities.GetPlayers().Where(p => p.IsValid && p.Team == CsTeam.Terrorist && p.PawnIsAlive))
{
var pawn = player.PlayerPawn.Value;
var playerEvent = PlayerManager.GetPlayerEvent(player);
if (playerEvent == null || !playerEvent.IsValid) continue;
var pawn = playerEvent.PlayerPawn.Value;
if (pawn == null || !pawn.IsValid || pawn.WeaponServices == null) continue;
bool hasC4 = pawn.WeaponServices.MyWeapons.Any(w => w.Value?.DesignerName == "weapon_c4");
@ -40,7 +43,7 @@ namespace src.player.skills
public static void WeaponPickup(EventItemPickup @event)
{
var player = @event.Userid;
var player = PlayerManager.GetPlayerEvent(@event.Userid);
if (player == null || !player.IsValid) return;
var weapon = @event.Item;
@ -66,7 +69,7 @@ namespace src.player.skills
public static void PlayerDeath(EventPlayerDeath @event)
{
var player = @event.Userid;
var player = PlayerManager.GetPlayerEvent(@event.Userid);
if (player == null || !player.IsValid) return;
players.TryRemove(player.Index, out _);
}