v1.2.2.b1
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147 changed files with 3470 additions and 2161 deletions
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@ -1,4 +1,4 @@
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using CounterStrikeSharp.API;
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using CounterStrikeSharp.API;
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using CounterStrikeSharp.API.Core;
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using CounterStrikeSharp.API.Modules.Utils;
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using static src.jRandomSkills;
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@ -31,10 +31,10 @@ namespace src.player.skills
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public static void PlayerDeath(EventPlayerDeath @event)
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{
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var player = @event.Userid;
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var player = PlayerManager.GetPlayerEvent(@event.Userid);
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if (player == null || !player.IsValid) return;
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var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
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var playerInfo = PlayerManager.GetPlayerByIndex(player!.Index);
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if (playerInfo?.Skill == skillName)
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SkillPlayerInfo.TryRemove(player.Index, out _);
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}
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@ -78,7 +78,7 @@ namespace src.player.skills
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var plantedBomb = Utilities.FindAllEntitiesByDesignerName<CPlantedC4>("planted_c4").FirstOrDefault();
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if (plantedBomb != null)
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{
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plantedBomb.AcceptInput("Kill");
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plantedBomb.AddEntityIOEvent("Kill", plantedBomb, delay: 0.1f);
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SkillUtils.TerminateRound(CsTeam.CounterTerrorist);
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}
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SkillUtils.ResetPrintHTML(player);
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@ -96,7 +96,7 @@ namespace src.player.skills
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SkillPlayerInfo.TryAdd(player.Index, new PlayerSkillInfo
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{
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SteamID = player.SteamID,
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SteamID = player.Index,
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Defusing = false,
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DefusingTime = SkillsInfo.GetValue<float>(skillName, "defusingTime"),
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});
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@ -113,7 +113,7 @@ namespace src.player.skills
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if (!skillInfo.Defusing) return;
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int cooldown = (int)Math.Ceiling(skillInfo.DefusingTime);
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var playerInfo = Instance.SkillPlayer.FirstOrDefault(s => s.SteamID == player?.SteamID);
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var playerInfo = PlayerManager.GetPlayerByIndex(player!.Index);
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if (playerInfo == null) return;
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if (cooldown == 0)
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