v1.2.2.b1
This commit is contained in:
parent
0fb3d63cd8
commit
46195c2663
147 changed files with 3470 additions and 2161 deletions
|
|
@ -19,21 +19,37 @@ namespace src.player.skills
|
|||
public static void OnTick()
|
||||
{
|
||||
if (Server.TickCount % 32 != 0) return;
|
||||
foreach (var player in Utilities.GetPlayers())
|
||||
|
||||
foreach (var player in Utilities.GetPlayers().Where(p => p != null && p.IsValid && SkillUtils.HasMenu(p)))
|
||||
{
|
||||
if (!SkillUtils.HasMenu(player)) continue;
|
||||
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
|
||||
var playerInfo = PlayerManager.GetPlayerByIndex(player!.Index);
|
||||
if (playerInfo?.Skill != skillName) continue;
|
||||
|
||||
if (playerInfo == null || playerInfo.Skill != skillName) continue;
|
||||
var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray();
|
||||
var enemies = Utilities.GetPlayers().Where(p =>
|
||||
p != null &&
|
||||
p.IsValid)
|
||||
.Select(p => PlayerManager.GetPlayerEvent(p))
|
||||
.Where(p =>
|
||||
p != null &&
|
||||
p.IsValid &&
|
||||
p.Team != player.Team &&
|
||||
p.PlayerPawn?.Value != null &&
|
||||
p.PlayerPawn.Value.IsValid &&
|
||||
p.PlayerPawn.Value.Health > 0 &&
|
||||
!p.IsHLTV &&
|
||||
p.Team != CsTeam.Spectator
|
||||
&& p.Team != CsTeam.None
|
||||
).ToArray();
|
||||
|
||||
ConcurrentBag<(string, string)> menuItems = [];
|
||||
foreach (var enemy in enemies)
|
||||
{
|
||||
var enemyInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == enemy.SteamID);
|
||||
var enemyInfo = PlayerManager.GetPlayerByIndex(enemy.Index);
|
||||
if (enemyInfo == null) continue;
|
||||
|
||||
var skillData = SkillData.Skills.FirstOrDefault(s => s.Skill == enemyInfo.Skill);
|
||||
if (skillData == null) continue;
|
||||
|
||||
menuItems.Add(($"{enemy.PlayerName} : {player.GetSkillName(skillData.Skill)}", enemy.Index.ToString()));
|
||||
}
|
||||
SkillUtils.UpdateMenu(player, menuItems);
|
||||
|
|
@ -42,25 +58,36 @@ namespace src.player.skills
|
|||
|
||||
public static void NewRound()
|
||||
{
|
||||
foreach (var player in Utilities.GetPlayers())
|
||||
foreach (var player in Utilities.GetPlayers().Where(p => p != null && p.IsValid))
|
||||
SkillUtils.CloseMenu(player);
|
||||
}
|
||||
|
||||
public static void TypeSkill(CCSPlayerController player, string[] commands)
|
||||
{
|
||||
if (player == null) return;
|
||||
if (player == null || !player.IsValid) return;
|
||||
|
||||
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
|
||||
var playerInfo = PlayerManager.GetPlayerByIndex(player!.Index);
|
||||
if (playerInfo?.Skill != skillName) return;
|
||||
|
||||
var playerPawn = player.PlayerPawn.Value;
|
||||
if (playerPawn?.CBodyComponent == null) return;
|
||||
if (!player.IsValid || !player.PawnIsAlive) return;
|
||||
if (player.LifeState != (byte)LifeState_t.LIFE_ALIVE) return;
|
||||
|
||||
if (commands == null || commands.Length == 0)
|
||||
{
|
||||
player.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("selectplayerskill_incorrect_enemy_index"));
|
||||
return;
|
||||
}
|
||||
|
||||
string enemyId = commands[0];
|
||||
var enemy = Utilities.GetPlayers().FirstOrDefault(p => p.Index.ToString() == enemyId);
|
||||
if (!uint.TryParse(enemyId, out uint enemyIndex))
|
||||
{
|
||||
player.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("selectplayerskill_incorrect_enemy_index"));
|
||||
return;
|
||||
}
|
||||
|
||||
if (enemy == null)
|
||||
var enemy = Utilities.GetPlayerFromIndex((int)enemyIndex);
|
||||
if (enemy == null || !enemy.IsValid)
|
||||
{
|
||||
player.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("selectplayerskill_incorrect_enemy_index"));
|
||||
return;
|
||||
|
|
@ -71,32 +98,34 @@ namespace src.player.skills
|
|||
|
||||
public static void EnableSkill(CCSPlayerController player)
|
||||
{
|
||||
var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray();
|
||||
if (player == null || !player.IsValid) return;
|
||||
|
||||
var enemies = Utilities.GetPlayers()
|
||||
.Where(p => p != null
|
||||
&& p.PawnIsAlive
|
||||
&& p.Team != player.Team
|
||||
&& p.IsValid
|
||||
&& p.Team != CsTeam.Spectator
|
||||
&& p.Team != CsTeam.None)
|
||||
.ToArray();
|
||||
|
||||
if (enemies.Length > 0)
|
||||
{
|
||||
ConcurrentBag<string> skills = [];
|
||||
ConcurrentBag<(string, string)> menuItems = [];
|
||||
foreach (var enemy in enemies)
|
||||
{
|
||||
var enemyInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == enemy.SteamID);
|
||||
var enemyInfo = PlayerManager.GetPlayerByIndex(enemy.Index);
|
||||
if (enemyInfo == null) continue;
|
||||
|
||||
var skillData = SkillData.Skills.FirstOrDefault(s => s.Skill == enemyInfo.Skill);
|
||||
if (skillData == null) continue;
|
||||
skills.Add(skillData.Skill.ToString());
|
||||
|
||||
menuItems.Add(($"{enemy.PlayerName} : {player.GetSkillName(skillData.Skill)}", enemy.Index.ToString()));
|
||||
}
|
||||
|
||||
int ctSkills = Event.counterterroristSkills.Count(s => skills.Contains(s.Name));
|
||||
int ttSkills = Event.terroristSkills.Count(s => skills.Contains(s.Name));
|
||||
if ((player.Team == CsTeam.Terrorist && ctSkills == skills.Count) || (player.Team == CsTeam.CounterTerrorist && ttSkills == skills.Count))
|
||||
{
|
||||
Event.SetRandomSkill(player);
|
||||
return;
|
||||
}
|
||||
|
||||
SkillUtils.CreateMenu(player, menuItems);
|
||||
SkillUtils.PrintToChat(player, $"{ChatColors.DarkRed}{player.GetSkillName(skillName)}{ChatColors.Lime}: {player.GetSkillDescription(skillName)}",
|
||||
border: !Utilities.GetPlayers().Any(p => p.Team == player.Team && !p.IsBot && p != player) ? "tb" : "t");
|
||||
border: !Utilities.GetPlayers().Any(p => p != null && p.Team == player.Team && p != player) ? "tb" : "t");
|
||||
}
|
||||
else
|
||||
player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("selectplayerskill_incorrect_enemy_index")}");
|
||||
|
|
@ -104,84 +133,97 @@ namespace src.player.skills
|
|||
|
||||
public static void DisableSkill(CCSPlayerController player)
|
||||
{
|
||||
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
|
||||
if (player == null) return;
|
||||
|
||||
var playerInfo = PlayerManager.GetPlayerByIndex(player!.Index);
|
||||
if (playerInfo == null) return;
|
||||
|
||||
playerInfo.SpecialSkill = Skills.None;
|
||||
SkillUtils.CloseMenu(player);
|
||||
}
|
||||
|
||||
private static void StealSkill(CCSPlayerController player, CCSPlayerController enemy)
|
||||
{
|
||||
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
|
||||
var enemyInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == enemy.SteamID);
|
||||
if (player == null || enemy == null) return;
|
||||
|
||||
var playerInfo = PlayerManager.GetPlayerByIndex(player!.Index);
|
||||
var enemyInfo = PlayerManager.GetPlayerByIndex(enemy.Index);
|
||||
if (playerInfo == null || enemyInfo == null) return;
|
||||
|
||||
var enemySkill = enemyInfo.Skill;
|
||||
bool ctSkill = Event.counterterroristSkills.Any(s => s.Name == enemySkill.ToString());
|
||||
bool ttSkill = Event.terroristSkills.Any(s => s.Name == enemySkill.ToString());
|
||||
|
||||
ulong enemySteamId = enemy.SteamID;
|
||||
ulong playerSteamId = player.SteamID;
|
||||
uint playerIndex = player.Index;
|
||||
uint enemyIndex = enemy.Index;
|
||||
|
||||
if ((player.Team == CsTeam.Terrorist && ctSkill) || (player.Team == CsTeam.CounterTerrorist && ttSkill))
|
||||
{
|
||||
Instance.AddTimer(.1f, () =>
|
||||
{
|
||||
var enemy = Utilities.GetPlayerFromSteamId(enemySteamId);
|
||||
if (enemy == null || !enemy.IsValid) return;
|
||||
var e = Utilities.GetPlayerFromIndex((int)enemyIndex);
|
||||
if (e == null || !e.IsValid) return;
|
||||
|
||||
var player = Utilities.GetPlayerFromSteamId(playerSteamId);
|
||||
if (player == null || !player.IsValid) return;
|
||||
var p = Utilities.GetPlayerFromIndex((int)playerIndex);
|
||||
if (p == null || !p.IsValid) return;
|
||||
|
||||
Instance.SkillAction(skillName.ToString(), "EnableSkill", [player]);
|
||||
player.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("thief_incorrect_skill", enemy.PlayerName));
|
||||
});
|
||||
Instance.SkillAction(skillName.ToString(), "EnableSkill", [p]);
|
||||
p.PrintToChat($" {ChatColors.Red}" + p.GetTranslation("thief_incorrect_skill", e.PlayerName));
|
||||
}, CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
|
||||
return;
|
||||
}
|
||||
|
||||
SkillUtils.CloseMenu(player);
|
||||
Instance.AddTimer(.1f, () =>
|
||||
{
|
||||
var enemy = Utilities.GetPlayerFromSteamId(enemySteamId);
|
||||
if (enemy == null || !enemy.IsValid) return;
|
||||
var e = Utilities.GetPlayerFromIndex((int)enemyIndex);
|
||||
if (e == null || !e.IsValid) return;
|
||||
|
||||
var player = Utilities.GetPlayerFromSteamId(playerSteamId);
|
||||
if (player == null || !player.IsValid) return;
|
||||
var p = Utilities.GetPlayerFromIndex((int)playerIndex);
|
||||
if (p == null || !p.IsValid) return;
|
||||
|
||||
playerInfo.Skill = enemySkill;
|
||||
playerInfo.SpecialSkill = skillName;
|
||||
var pInfo = PlayerManager.GetPlayerByIndex(p.Index);
|
||||
if (pInfo == null) return;
|
||||
|
||||
SkillUtils.CloseMenu(player);
|
||||
Instance.SkillAction(enemySkill.ToString(), "EnableSkill", [player]);
|
||||
pInfo.Skill = enemySkill;
|
||||
pInfo.SpecialSkill = skillName;
|
||||
|
||||
player.PrintToChat($" {ChatColors.Green}" + player.GetTranslation("thief_player_info", enemy.PlayerName));
|
||||
SkillUtils.CloseMenu(p);
|
||||
Instance.SkillAction(enemySkill.ToString(), "EnableSkill", [p]);
|
||||
|
||||
p.PrintToChat($" {ChatColors.Green}" + p.GetTranslation("thief_player_info", e.PlayerName));
|
||||
|
||||
if (SkillsInfo.GetValue<bool>(enemySkill, "disableOnFreezeTime") && SkillUtils.IsFreezeTime())
|
||||
Instance?.AddTimer(Math.Max((float)(Event.GetFreezeTimeEnd() - DateTime.Now).TotalSeconds, 0), () => {
|
||||
var player = Utilities.GetPlayerFromSteamId(playerSteamId);
|
||||
{
|
||||
float delay = Math.Max((float)(Event.GetFreezeTimeEnd() - DateTime.Now).TotalSeconds, 0);
|
||||
Instance?.AddTimer(delay, () =>
|
||||
{
|
||||
var player = Utilities.GetPlayerFromIndex((int)playerIndex);
|
||||
if (player == null || !player.IsValid) return;
|
||||
|
||||
if (Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID && p.Skill == enemySkill) == null) return;
|
||||
Instance?.SkillAction(enemySkill.ToString(), "EnableSkill", [player]);
|
||||
});
|
||||
var info = PlayerManager.GetPlayerByIndex(player!.Index);
|
||||
if (info?.Skill == enemySkill)
|
||||
Instance?.SkillAction(enemySkill.ToString(), "EnableSkill", [player]);
|
||||
}, CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
|
||||
}
|
||||
else
|
||||
Instance?.SkillAction(enemySkill.ToString(), "EnableSkill", [player]);
|
||||
});
|
||||
Instance?.SkillAction(enemySkill.ToString(), "EnableSkill", [p]);
|
||||
}, CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
|
||||
|
||||
Instance.AddTimer(.1f, () =>
|
||||
{
|
||||
var enemyInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == enemySteamId);
|
||||
if (enemyInfo == null) return;
|
||||
var eInfo = PlayerManager.GetPlayerByIndex(enemyIndex);
|
||||
if (eInfo == null) return;
|
||||
|
||||
var enemy = Utilities.GetPlayerFromSteamId(enemySteamId);
|
||||
if (enemy == null || !enemy.IsValid) return;
|
||||
var e = Utilities.GetPlayerFromIndex((int)enemyIndex);
|
||||
if (e == null || !e.IsValid) return;
|
||||
|
||||
Instance.SkillAction(enemySkill.ToString(), "DisableSkill", [enemy]);
|
||||
Instance.SkillAction(enemySkill.ToString(), "DisableSkill", [e]);
|
||||
|
||||
enemyInfo.SpecialSkill = enemySkill;
|
||||
enemyInfo.Skill = Skills.None;
|
||||
enemy.PrintToChat($" {ChatColors.Red}" + enemy.GetTranslation("thief_enemy_info"));
|
||||
});
|
||||
eInfo.SpecialSkill = enemySkill;
|
||||
eInfo.Skill = Skills.None;
|
||||
e.PrintToChat($" {ChatColors.Red}" + e.GetTranslation("thief_enemy_info"));
|
||||
}, CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
|
||||
}
|
||||
|
||||
public class SkillConfig(Skills skill = skillName, bool active = true, string color = "#adaec7", CsTeam onlyTeam = CsTeam.None, bool disableOnFreezeTime = false, bool needsTeammates = false, string requiredPermission = "", int maxPerServer = -1, Rarity rarity = Rarity.Common) : SkillsInfo.DefaultSkillInfo(skill, active, color, onlyTeam, disableOnFreezeTime, needsTeammates, requiredPermission, maxPerServer, rarity)
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue