v1.2.2.b1

This commit is contained in:
Juzlus 2026-05-24 23:13:56 +02:00
parent 0fb3d63cd8
commit 46195c2663
147 changed files with 3470 additions and 2161 deletions

View file

@ -19,21 +19,37 @@ namespace src.player.skills
public static void OnTick()
{
if (Server.TickCount % 32 != 0) return;
foreach (var player in Utilities.GetPlayers())
foreach (var player in Utilities.GetPlayers().Where(p => p != null && p.IsValid && SkillUtils.HasMenu(p)))
{
if (!SkillUtils.HasMenu(player)) continue;
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
var playerInfo = PlayerManager.GetPlayerByIndex(player!.Index);
if (playerInfo?.Skill != skillName) continue;
if (playerInfo == null || playerInfo.Skill != skillName) continue;
var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray();
var enemies = Utilities.GetPlayers().Where(p =>
p != null &&
p.IsValid)
.Select(p => PlayerManager.GetPlayerEvent(p))
.Where(p =>
p != null &&
p.IsValid &&
p.Team != player.Team &&
p.PlayerPawn?.Value != null &&
p.PlayerPawn.Value.IsValid &&
p.PlayerPawn.Value.Health > 0 &&
!p.IsHLTV &&
p.Team != CsTeam.Spectator
&& p.Team != CsTeam.None
).ToArray();
ConcurrentBag<(string, string)> menuItems = [];
foreach (var enemy in enemies)
{
var enemyInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == enemy.SteamID);
var enemyInfo = PlayerManager.GetPlayerByIndex(enemy.Index);
if (enemyInfo == null) continue;
var skillData = SkillData.Skills.FirstOrDefault(s => s.Skill == enemyInfo.Skill);
if (skillData == null) continue;
menuItems.Add(($"{enemy.PlayerName} : {player.GetSkillName(skillData.Skill)}", enemy.Index.ToString()));
}
SkillUtils.UpdateMenu(player, menuItems);
@ -42,25 +58,36 @@ namespace src.player.skills
public static void NewRound()
{
foreach (var player in Utilities.GetPlayers())
foreach (var player in Utilities.GetPlayers().Where(p => p != null && p.IsValid))
SkillUtils.CloseMenu(player);
}
public static void TypeSkill(CCSPlayerController player, string[] commands)
{
if (player == null) return;
if (player == null || !player.IsValid) return;
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
var playerInfo = PlayerManager.GetPlayerByIndex(player!.Index);
if (playerInfo?.Skill != skillName) return;
var playerPawn = player.PlayerPawn.Value;
if (playerPawn?.CBodyComponent == null) return;
if (!player.IsValid || !player.PawnIsAlive) return;
if (player.LifeState != (byte)LifeState_t.LIFE_ALIVE) return;
if (commands == null || commands.Length == 0)
{
player.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("selectplayerskill_incorrect_enemy_index"));
return;
}
string enemyId = commands[0];
var enemy = Utilities.GetPlayers().FirstOrDefault(p => p.Index.ToString() == enemyId);
if (!uint.TryParse(enemyId, out uint enemyIndex))
{
player.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("selectplayerskill_incorrect_enemy_index"));
return;
}
if (enemy == null)
var enemy = Utilities.GetPlayerFromIndex((int)enemyIndex);
if (enemy == null || !enemy.IsValid)
{
player.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("selectplayerskill_incorrect_enemy_index"));
return;
@ -71,32 +98,34 @@ namespace src.player.skills
public static void EnableSkill(CCSPlayerController player)
{
var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray();
if (player == null || !player.IsValid) return;
var enemies = Utilities.GetPlayers()
.Where(p => p != null
&& p.PawnIsAlive
&& p.Team != player.Team
&& p.IsValid
&& p.Team != CsTeam.Spectator
&& p.Team != CsTeam.None)
.ToArray();
if (enemies.Length > 0)
{
ConcurrentBag<string> skills = [];
ConcurrentBag<(string, string)> menuItems = [];
foreach (var enemy in enemies)
{
var enemyInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == enemy.SteamID);
var enemyInfo = PlayerManager.GetPlayerByIndex(enemy.Index);
if (enemyInfo == null) continue;
var skillData = SkillData.Skills.FirstOrDefault(s => s.Skill == enemyInfo.Skill);
if (skillData == null) continue;
skills.Add(skillData.Skill.ToString());
menuItems.Add(($"{enemy.PlayerName} : {player.GetSkillName(skillData.Skill)}", enemy.Index.ToString()));
}
int ctSkills = Event.counterterroristSkills.Count(s => skills.Contains(s.Name));
int ttSkills = Event.terroristSkills.Count(s => skills.Contains(s.Name));
if ((player.Team == CsTeam.Terrorist && ctSkills == skills.Count) || (player.Team == CsTeam.CounterTerrorist && ttSkills == skills.Count))
{
Event.SetRandomSkill(player);
return;
}
SkillUtils.CreateMenu(player, menuItems);
SkillUtils.PrintToChat(player, $"{ChatColors.DarkRed}{player.GetSkillName(skillName)}{ChatColors.Lime}: {player.GetSkillDescription(skillName)}",
border: !Utilities.GetPlayers().Any(p => p.Team == player.Team && !p.IsBot && p != player) ? "tb" : "t");
border: !Utilities.GetPlayers().Any(p => p != null && p.Team == player.Team && p != player) ? "tb" : "t");
}
else
player.PrintToChat($" {ChatColors.Red}{player.GetTranslation("selectplayerskill_incorrect_enemy_index")}");
@ -104,84 +133,97 @@ namespace src.player.skills
public static void DisableSkill(CCSPlayerController player)
{
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (player == null) return;
var playerInfo = PlayerManager.GetPlayerByIndex(player!.Index);
if (playerInfo == null) return;
playerInfo.SpecialSkill = Skills.None;
SkillUtils.CloseMenu(player);
}
private static void StealSkill(CCSPlayerController player, CCSPlayerController enemy)
{
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
var enemyInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == enemy.SteamID);
if (player == null || enemy == null) return;
var playerInfo = PlayerManager.GetPlayerByIndex(player!.Index);
var enemyInfo = PlayerManager.GetPlayerByIndex(enemy.Index);
if (playerInfo == null || enemyInfo == null) return;
var enemySkill = enemyInfo.Skill;
bool ctSkill = Event.counterterroristSkills.Any(s => s.Name == enemySkill.ToString());
bool ttSkill = Event.terroristSkills.Any(s => s.Name == enemySkill.ToString());
ulong enemySteamId = enemy.SteamID;
ulong playerSteamId = player.SteamID;
uint playerIndex = player.Index;
uint enemyIndex = enemy.Index;
if ((player.Team == CsTeam.Terrorist && ctSkill) || (player.Team == CsTeam.CounterTerrorist && ttSkill))
{
Instance.AddTimer(.1f, () =>
{
var enemy = Utilities.GetPlayerFromSteamId(enemySteamId);
if (enemy == null || !enemy.IsValid) return;
var e = Utilities.GetPlayerFromIndex((int)enemyIndex);
if (e == null || !e.IsValid) return;
var player = Utilities.GetPlayerFromSteamId(playerSteamId);
if (player == null || !player.IsValid) return;
var p = Utilities.GetPlayerFromIndex((int)playerIndex);
if (p == null || !p.IsValid) return;
Instance.SkillAction(skillName.ToString(), "EnableSkill", [player]);
player.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("thief_incorrect_skill", enemy.PlayerName));
});
Instance.SkillAction(skillName.ToString(), "EnableSkill", [p]);
p.PrintToChat($" {ChatColors.Red}" + p.GetTranslation("thief_incorrect_skill", e.PlayerName));
}, CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
return;
}
SkillUtils.CloseMenu(player);
Instance.AddTimer(.1f, () =>
{
var enemy = Utilities.GetPlayerFromSteamId(enemySteamId);
if (enemy == null || !enemy.IsValid) return;
var e = Utilities.GetPlayerFromIndex((int)enemyIndex);
if (e == null || !e.IsValid) return;
var player = Utilities.GetPlayerFromSteamId(playerSteamId);
if (player == null || !player.IsValid) return;
var p = Utilities.GetPlayerFromIndex((int)playerIndex);
if (p == null || !p.IsValid) return;
playerInfo.Skill = enemySkill;
playerInfo.SpecialSkill = skillName;
var pInfo = PlayerManager.GetPlayerByIndex(p.Index);
if (pInfo == null) return;
SkillUtils.CloseMenu(player);
Instance.SkillAction(enemySkill.ToString(), "EnableSkill", [player]);
pInfo.Skill = enemySkill;
pInfo.SpecialSkill = skillName;
player.PrintToChat($" {ChatColors.Green}" + player.GetTranslation("thief_player_info", enemy.PlayerName));
SkillUtils.CloseMenu(p);
Instance.SkillAction(enemySkill.ToString(), "EnableSkill", [p]);
p.PrintToChat($" {ChatColors.Green}" + p.GetTranslation("thief_player_info", e.PlayerName));
if (SkillsInfo.GetValue<bool>(enemySkill, "disableOnFreezeTime") && SkillUtils.IsFreezeTime())
Instance?.AddTimer(Math.Max((float)(Event.GetFreezeTimeEnd() - DateTime.Now).TotalSeconds, 0), () => {
var player = Utilities.GetPlayerFromSteamId(playerSteamId);
{
float delay = Math.Max((float)(Event.GetFreezeTimeEnd() - DateTime.Now).TotalSeconds, 0);
Instance?.AddTimer(delay, () =>
{
var player = Utilities.GetPlayerFromIndex((int)playerIndex);
if (player == null || !player.IsValid) return;
if (Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID && p.Skill == enemySkill) == null) return;
Instance?.SkillAction(enemySkill.ToString(), "EnableSkill", [player]);
});
var info = PlayerManager.GetPlayerByIndex(player!.Index);
if (info?.Skill == enemySkill)
Instance?.SkillAction(enemySkill.ToString(), "EnableSkill", [player]);
}, CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
}
else
Instance?.SkillAction(enemySkill.ToString(), "EnableSkill", [player]);
});
Instance?.SkillAction(enemySkill.ToString(), "EnableSkill", [p]);
}, CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
Instance.AddTimer(.1f, () =>
{
var enemyInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == enemySteamId);
if (enemyInfo == null) return;
var eInfo = PlayerManager.GetPlayerByIndex(enemyIndex);
if (eInfo == null) return;
var enemy = Utilities.GetPlayerFromSteamId(enemySteamId);
if (enemy == null || !enemy.IsValid) return;
var e = Utilities.GetPlayerFromIndex((int)enemyIndex);
if (e == null || !e.IsValid) return;
Instance.SkillAction(enemySkill.ToString(), "DisableSkill", [enemy]);
Instance.SkillAction(enemySkill.ToString(), "DisableSkill", [e]);
enemyInfo.SpecialSkill = enemySkill;
enemyInfo.Skill = Skills.None;
enemy.PrintToChat($" {ChatColors.Red}" + enemy.GetTranslation("thief_enemy_info"));
});
eInfo.SpecialSkill = enemySkill;
eInfo.Skill = Skills.None;
e.PrintToChat($" {ChatColors.Red}" + e.GetTranslation("thief_enemy_info"));
}, CounterStrikeSharp.API.Modules.Timers.TimerFlags.STOP_ON_MAPCHANGE);
}
public class SkillConfig(Skills skill = skillName, bool active = true, string color = "#adaec7", CsTeam onlyTeam = CsTeam.None, bool disableOnFreezeTime = false, bool needsTeammates = false, string requiredPermission = "", int maxPerServer = -1, Rarity rarity = Rarity.Common) : SkillsInfo.DefaultSkillInfo(skill, active, color, onlyTeam, disableOnFreezeTime, needsTeammates, requiredPermission, maxPerServer, rarity)