v1.2.2.b1

This commit is contained in:
Juzlus 2026-05-24 23:13:56 +02:00
parent 0fb3d63cd8
commit 46195c2663
147 changed files with 3470 additions and 2161 deletions

View file

@ -1,4 +1,4 @@
using CounterStrikeSharp.API;
using CounterStrikeSharp.API;
using CounterStrikeSharp.API.Core;
using CounterStrikeSharp.API.Modules.Utils;
using src.utils;
@ -10,7 +10,8 @@ namespace src.player.skills
public class WildThrow : ISkill
{
private const Skills skillName = Skills.WildThrow;
private readonly static ConcurrentDictionary<ulong, byte> infectedPlayers = [];
private readonly static ConcurrentDictionary<uint, byte> infectedPlayers = [];
private static readonly ConcurrentDictionary<uint, uint> playersToTarget = [];
private static readonly object setLock = new();
public static void LoadSkill()
@ -21,25 +22,22 @@ namespace src.player.skills
public static void NewRound()
{
lock (setLock)
infectedPlayers.Clear();
foreach (var player in Utilities.GetPlayers())
DisableSkill(player);
}
{
foreach (var player in Utilities.GetPlayers())
DisableSkill(player);
public static void PlayerDeath(EventPlayerDeath @event)
{
var player = @event.Userid;
if (player == null) return;
DisableSkill(player);
infectedPlayers.Clear();
playersToTarget.Clear();
}
}
public static void EnableSkill(CCSPlayerController player)
{
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
var playerInfo = PlayerManager.GetPlayerByIndex(player!.Index);
if (playerInfo == null) return;
playerInfo.SkillUsed = false;
var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray();
var enemies = Utilities.GetPlayers().Where(p =>p != null &&p.IsValid).Select(p => PlayerManager.GetPlayerEvent(p)).Where(p =>p != null &&p.IsValid &&p.Team != player.Team &&p.PlayerPawn?.Value != null &&p.PlayerPawn.Value.IsValid &&p.PlayerPawn.Value.Health > 0 &&!p.IsHLTV &&p.Team != CsTeam.Spectator&& p.Team != CsTeam.None).ToArray();
if (enemies.Length > 0)
{
ConcurrentBag<(string, string)> menuItems = new(enemies.Select(e => (e.PlayerName, e.Index.ToString())));
@ -51,7 +49,18 @@ namespace src.player.skills
public static void DisableSkill(CCSPlayerController player)
{
infectedPlayers.TryRemove(player.SteamID, out _);
if (playersToTarget.TryRemove(player.Index, out uint targetIndex))
infectedPlayers.TryRemove(targetIndex, out _);
SkillUtils.CloseMenu(player);
}
public static void PlayerDeath(EventPlayerDeath @event)
{
var player = @event.Userid;
if (player == null || !player.IsValid) return;
infectedPlayers.TryRemove(player.Index, out _);
SkillUtils.CloseMenu(player);
}
@ -61,10 +70,24 @@ namespace src.player.skills
foreach (var player in Utilities.GetPlayers())
{
if (!SkillUtils.HasMenu(player)) continue;
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
var playerInfo = PlayerManager.GetPlayerByIndex(player!.Index);
if (playerInfo == null || playerInfo.Skill != skillName) continue;
var enemies = Utilities.GetPlayers().Where(p => p.PawnIsAlive && p.Team != player.Team && p.IsValid && !p.IsBot && !p.IsHLTV && p.Team != CsTeam.Spectator && p.Team != CsTeam.None).ToArray();
var enemies = Utilities.GetPlayers().Where(p =>
p != null &&
p.IsValid)
.Select(p => PlayerManager.GetPlayerEvent(p))
.Where(p =>
p != null &&
p.IsValid &&
p.Team != player.Team &&
p.PlayerPawn?.Value != null &&
p.PlayerPawn.Value.IsValid &&
p.PlayerPawn.Value.Health > 0 &&
!p.IsHLTV &&
p.Team != CsTeam.Spectator
&& p.Team != CsTeam.None
).ToArray();
ConcurrentBag<(string, string)> menuItems = new(enemies.Select(e => (e.PlayerName, e.Index.ToString())));
SkillUtils.UpdateMenu(player, menuItems);
@ -73,8 +96,8 @@ namespace src.player.skills
public static void TypeSkill(CCSPlayerController player, string[] commands)
{
if (player == null || !player.IsValid || !player.PawnIsAlive) return;
var playerInfo = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
if (player == null || !player.IsValid || player.LifeState != (byte)LifeState_t.LIFE_ALIVE) return;
var playerInfo = PlayerManager.GetPlayerByIndex(player!.Index);
if (playerInfo?.Skill != skillName) return;
if (playerInfo.SkillUsed)
@ -84,7 +107,8 @@ namespace src.player.skills
}
string enemyId = commands[0];
var enemy = Utilities.GetPlayers().FirstOrDefault(p => p.Team != player.Team && p.Index.ToString() == enemyId);
if (!uint.TryParse(enemyId, out uint enemyIndex)) { player.PrintToChat($" {ChatColors.Red}" + player.GetTranslation("selectplayerskill_incorrect_enemy_index")); return; }
var enemy = Utilities.GetPlayerFromIndex((int)enemyIndex);
if (enemy == null)
{
@ -92,7 +116,8 @@ namespace src.player.skills
return;
}
infectedPlayers.TryAdd(enemy.SteamID, 0);
infectedPlayers.TryAdd(enemy.Index, 0);
playersToTarget[player.Index] = enemy.Index;
playerInfo.SkillUsed = true;
player.PrintToChat($" {ChatColors.Green}" + player.GetTranslation("wildthrow_player_info", enemy.PlayerName));
@ -112,7 +137,7 @@ namespace src.player.skills
if (pawn.Controller.Value == null || !pawn.Controller.Value.IsValid) return;
var player = pawn.Controller.Value.As<CCSPlayerController>();
if (!infectedPlayers.ContainsKey(player.SteamID)) return;
if (!infectedPlayers.ContainsKey(player.Index)) return;
Server.NextFrame(() => {
if (grenade == null || !grenade.IsValid) return;