v1.2.2.b5

Fixed conflicts with the merge https://github.com/Juzlus/jRandomSkills/pull/33

- #### General:
    - ###### Fixed players' view angle snapping to look at (0, 0, 0) at round start (ForceFullUpdate was re-applying a zeroed view angle). [by: @ByDexterTR and @Juzlus].
    - ###### Stability: skills are now correctly disabled and cleaned up on attacker-less deaths (fall damage, drowning, world). [by: @ByDexterTR].
    - ###### Performance: the end-of-round skill summary now runs in a single timer instead of one per player, and skips players who disconnect during the delay. [by: @ByDexterTR].

- #### Skill improvements:
    - ###### Re-Zombie:
        - ###### Fixed the player dying instead of respawning with full zombie health. [by: @ByDexterTR].
    - ###### Jester:
        - ###### Armor no longer drains while the skill is active. [by: @ByDexterTR].
    - ###### Soundmaker / Anomaly:
        - ###### Updated the description. [by: @ByDexterTR].
This commit is contained in:
Juzlus 2026-06-30 07:06:10 +02:00
parent f97911d67c
commit 47985cdfef
25 changed files with 201 additions and 83 deletions

View file

@ -9,7 +9,7 @@
"aimlock_desc": "Cliquez sur [css_useSkill] pour verrouiller votre visée sur l'ennemi le plus proche",
"anomaly": "Anomalie",
"anomaly_desc": "Vous revenez quelques secondes en arrière dans le temps",
"anomaly_desc": "Appuyez sur [css_useSkill] pour remonter de quelques secondes dans le temps",
"antyflash": "Anti-Flash",
"antyflash_desc": "Vous êtes immunisé contre les flashbangs, et vos flashbangs durent 7 secondes",
@ -419,7 +419,7 @@
"soldier_desc2": "Votre multiplicateur de dégâts est : {0}x",
"soundmaker": "Faiseur de Bruit",
"soundmaker_desc": "Appuyez sur [css_useSkill] pour déclencher un son pour chaque ennemi",
"soundmaker_desc": "De temps en temps, vous entendez les cris des joueurs",
"spectator": "Spectateur",
"spectator_desc": "Appuyez sur [css_useSkill] pour observer un ennemi aléatoire",