Refactor skill spawn logic and HUD expiration, Gambler fix, Auto Lang System fix

This commit is contained in:
Juzlus 2025-10-22 01:57:47 +02:00
parent 4c333f5d15
commit 4b2bff91b1
37 changed files with 324 additions and 164 deletions

View file

@ -41,6 +41,9 @@ public interface ISkill
public static void SmokegrenadeDetonate(EventSmokegrenadeDetonate _) { }
public static void SmokegrenadeExpired(EventSmokegrenadeExpired _) { }
public static void OnTriggerEnter(CBaseTrigger _, CBaseEntity __) { }
public static void OnTriggerExit(CBaseTrigger _, CBaseEntity __) { }
public class SkillConfig { }
}