Refactor skill spawn logic and HUD expiration, Gambler fix, Auto Lang System fix
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37 changed files with 324 additions and 164 deletions
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@ -41,6 +41,9 @@ public interface ISkill
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public static void SmokegrenadeDetonate(EventSmokegrenadeDetonate _) { }
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public static void SmokegrenadeExpired(EventSmokegrenadeExpired _) { }
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public static void OnTriggerEnter(CBaseTrigger _, CBaseEntity __) { }
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public static void OnTriggerExit(CBaseTrigger _, CBaseEntity __) { }
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public class SkillConfig { }
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}
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