Refactor skill spawn logic and HUD expiration, Gambler fix, Auto Lang System fix
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37 changed files with 324 additions and 164 deletions
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@ -49,7 +49,7 @@ namespace src.player
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{
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if (player == null) return;
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var skillPlayer = Instance.SkillPlayer.FirstOrDefault(p => p.SteamID == player.SteamID);
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if (skillPlayer == null || !skillPlayer.DisplayHUD) return;
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if (skillPlayer == null || !skillPlayer.DisplayHUD || (player.PawnIsAlive && skillPlayer.SkillHudExpired < DateTime.Now)) return;
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string infoLine = "";
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string skillLine = "";
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