Remove ForceFullUpdate, rework entity lifecycle, move skill selection to round end
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a5c0e3ca4b
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4b42670804
8 changed files with 251 additions and 216 deletions
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@ -30,7 +30,7 @@ namespace src
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public override string ModuleName => "[CS2] [ jRandomSkills ]";
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public override string ModuleAuthor => "D3X, Juzlus";
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public override string ModuleDescription => "Plugin adds random skills every round for CS2 by D3X. Modified by Juzlus.";
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public override string ModuleVersion => "1.2.2.b6";
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public override string ModuleVersion => "1.2.2.b7";
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public override void Load(bool hotReload)
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{
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@ -56,6 +56,13 @@ namespace src
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});
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}
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public override void Unload(bool hotReload)
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{
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src.player.PerfLog.Info("===== PLUGIN UNLOAD (clean shutdown/reload) =====");
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Debug.WriteToDebug("===== PLUGIN UNLOAD (clean shutdown/reload) =====");
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base.Unload(hotReload);
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}
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internal void AddToManifest(string prop)
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{
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if (!ManifestResources.Contains(prop))
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